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Addon Skellett - The beast addon! 2.0.1

All your Skript needs in one addon!

  1. MySQL bug fix

    LimeGlass
    Added:
    - Beta support for SQLite or any SQL driver. You can now input your class path and SQLite option.
    - Added create a blank map.

    Fixed:
    - Fixed a critial bug when connecting to MySQL using the connect syntax.
    - Small bugs

    Syntax:
    Code (Skript):
    1. Expressions:
    2.      
    3.     #Returns a new blank map created for a world
    4.     [skellett] [a] new map[[ ]view] (for|from|with) [world] %world%
    Goetheus, Cybers_ and KingAlterIV like this.
  2. Anti-flicker Stylish scoreboards!

    LimeGlass
    I made the Stylish scoreboards anti-flicker. No changes to the syntax or anything. I just rewrote the system so it doesn't flicker anymore :emoji_grinning:

    I have tested it and with a TPS of 19.95+ you will get no flicker at all. But if you start to drop FPS like below 19.95 you start to see some flicker. This only happens when you contantly update the scoreboard ticks at a time like in this video. It won't flicker at all if you don't update by a tick everytime.

    In this video i'm updating...
  3. Clientside worldborders!

    LimeGlass
    Thanks to @Sashie for guiding me as to where the methods where :emoji_grinning:

    Added:

    - Clientside world borders. This means that these borders are only seen to a player.

    Fixed:
    - Some bug fixes

    Syntax:

    Code (Skript):
    1. Client borders:
    2.  
    3.     Expressions:
    4.      
    5.         #Changers: set (Location)
    6.         #Info: The location ignores the y coordinate
    7.         [client [side]] [world] border center [location] (for|of) %player%
    8.         %player%'s [client [side]]...
    FUZIK, KingAlterIV and xXSwainXx like this.
  4. SkellettProxy support update

    LimeGlass
    FUZIK likes this.
  5. NMS stuff :D

    LimeGlass
    Added:
    - Update inventory
    - Open book client side
    - Hitbox sizes of entities
    - Player viewing credits
    - Entity in water
    - Full spawner support

    Fixed:
    - Add page with string not working
    - More null pointers

    Syntax:
    Code (Skript):
    1. Effects:
    2.  
    3.    update [the] (inventory|menu|gui) %inventory%
    4.  
    5.    open book %itemstack% to %player%
    6.  
    7. Expressions:
    8.  
    9.    [the] hitbox length of %entity%
    10.    %entity%'s hitbox length
    11.    [the] length of %entity%'s hitbox
    12.  
    13.    [the] hitbox width of...
    Spartan9802 and Getreidemonster like this.
  6. Bug fixes and small features

    LimeGlass
    Added:
    - Custom name toggle
    - Multiple slot expression

    Fixed:

    - Fixed creating scoreboard not working
    - Fixed some bugs
    - Fixed some null pointers

    Changed:
    Code (Skript):
    1. [a] [new] (npc|citizen) [with] (name[d]|id|string) %string% [and] [with] [entity [type]] %string%
    2. [a] [new] npc [with] [entity [type]] %string% [and] [with] (name[d]|id|string) %string%
    Syntax:
    Code (Skript):
    1. Expressions:
    2.  
    3.     #Changers: set (Boolean)
    4.     [skellett] custom name...
    FUZIK and KorkugunuB like this.
  7. Critical bug fix for any version lower than 1.11

    LimeGlass
    Added:
    - Citizen get Npc by ID or Entity
    - PlayerPoints support
    - SkellettProxy online status

    Fixed:
    - Folders being generated when using the create file syntax or using yaml with a file that didn't exist.
    - Fixed Seemless potion's syntax not working.
    - Fixed a critical bug that made Skellett not work on 1.8-1.10 versions
    - Fixed some null pointers

    Syntax:


    Code (Skript):
    1. Npc:
    2.    
    3.     Expressions:
    4.        
    5.         [the] (npc|citizen) (of|from) entity %entity%...
    FUZIK likes this.
  8. CROSS BUNGEECORD EFFECTS YA BOI!!!!!!!!!!!!!

    LimeGlass
    Yes it's true. For the first time in Skript history you will now be able to run ANY effect on another server connected to your bungeecord! This means cross variable sharing, Data transfering and so much more!

    Added:

    - CROSS BUNGEECORD EFFECT
    - BETA BUNGEE EVENTS
    - Full control over all servers and Bungeecord (Mainly a feature for myself)
    - Communication between all servers
    - Probably alot of bugs. If you find any please report

    Fixed:
    - Some bugs

    Syntax:...
  9. New SkellettProxy server watcher

    LimeGlass
    Added:
    - Support for the new server watcher in SkellettProxy
    - Added Max players of bungeecord server
    Code (Skript):
    1. [the] max[imum] [amount] [of] players for (skellett[ ][(cord|proxy)]|bungee[ ][cord]) server %string%
    - Added get Entity from uuid
    Code (Skript):
    1. [skellett] entity (from [the]|of) (uuid|[universal] unique id) %string%
    Fixed/Changed:
    - Changed syntaxs
    Code (Skript):
    1. [skellett] [get] item[s] (of|in|inside|within) entity %entity%
    2. [skellett]...
    FUZIK and Getreidemonster like this.
  10. More bug fixes

    LimeGlass
    Fixed/Changed:
    - Changed syntax:
    Code (Skript):
    1. [skellett] (size|number|amount) of item[[ ]stack] %itemstack%
    - A few null pointers
    - SkellettProxy issue
    - 1.8.8 issue
    - Small syntax issues.

    I have been doing alot of testing on minor things to make sure Skellett is as stable as can be :emoji_muscle:
    Getreidemonster and skilledpt like this.