code_language.skript:
command /hatstest:
trigger:
open chest with 6 rows named "&fTest" to player
wait 3 ticks
loop integers between 0 and inventory size of chest named "&fTest" - 1:
set slot loop-number of chest named "&fTest" to light green stained glass pane named " "
What is wrong?
I want to set the light green stained glass pane on the first empty slot?
Can anyone help me?
Thank you