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  1. Added TooManyPackets timeout, more placeholders and a staff message system.

    - TooManyPacket timeout hack (Caused when a hacked client tries to send too many packets in order to update something like regen, or to crash the server) This anti-cheat blocks that now.
    - More placeholders. All placeholders will be below.
    - A staff message system. Use permissions or yaml for users to be able to see this.

    Code (Skript):
    1. {PLAYER} - The player who hacked
    2. {PING} - The ping of the hacker
    3. {KILLAURA_CPS} - The CPS the killaura hacker had
    4. {PACKETS}...
  2. Quick fix

    Changed some default values.