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REQUIRED Execute /cm Update when downloading this version

[Change Log]
- Added the ability for multiple entities per merchant
- Added Merchant Entities GUI, displays all entities for selected merchant
- Added a /cm Help command, displays all commands possible with info for each
- Added a /cm Update command, updates all existing merchants to new format
- Added new setting "Multiple Entities" can toggle ON or OFF
- Changed Merchant Editor GUI, now shows "Entities" to open Merchant Entities GUI
- Changed /cm EntityPitch command, now requires Entity ID, if merchant has multiple entities
- Changed /cm EntityYaw command, now requires Entity ID, if merchant has multiple entities
- Changed /cm Locate command, now requires Entity ID, if merchant has multiple entities
- Changed /cm TPHere command, now requires Entity ID, if merchant has multiple entities
- Changed /cm DeleteEntity command, now requires Entity ID, if merchant has multiple entities
- Changed how entities attributes are edited, now required to Shift+Right Click an entity to edit

[Planned}
- Different Display Names per Entity per merchant
- Toggle Trade per entity
[Change Log]
- Changed, Creating or Spawning Entity with commands, entities are displayed as namespace key
- Fixed error from last update, causing the inability to spawn entities from GUI

- Added customizable settings, located in GUI or /cm Settings
- [New Setting] Max Slime Size - Set the max size for slime and magma cubes
- [New Setting] Max Trades - Change max amount of trades per merchant
- [New Setting] Max Merchants - Change max amount of merchants
- [New Setting] Chat Timer - Change timer of seconds to send message in chat before action is canceled
- [New Setting] Menu Object - Change the menu object for merchants in the main menu GUI
- Added Reset Settings inside Settings GUI

[Planned]
- Multiple entities per merchant
- Separate display names per entity
- Customize menu object per merchant

If you have any feedback or suggestions, please DM me on SkUnity or Discord.
Last update was done incorrectly, did not update the file.

[ChangeLog]
- Added "Toggle Trade" in the Trade Editor GUI : Disabling makes non-opped players unable to open the Trade GUI
- Optimized the pagination of the Main Menu, Entity Selector, and Trade Editor GUIs (Thanks to @Fusezion)
- Fixed an error within Entity Selector GUI
- Added when a trade does not meet requirements on close of the Trade Editor GUI, items are given back

I plan on making it to where you can have multiple entities for 1 merchant in the near future.