Hi, i have the problem of the skull in gui is rotate for direction of player i need that the skull rotate to opposite direction of player
command /info [<player>]:
trigger:
if arg 1 is not set:
open chest with 1 rows named "&aTienda" to player
wait 1 tick
set slot 0 of player's current inventory to skull of ("LucXas" parsed as offline player)
message "&ePing&7: %{p.%player%}%"
message "&eMenor ping&7: %{mp.%player%}%"
message "&eDias jugados&7: %{da.%player%}%"
message "&eHoras jugadas&7: %{ho.%player%}%"
message "&eMinutos jugados&7: %{mi.%player%}%"
message "&eSegundos jugados&7: %{se.%player%}%"
command /info [<player>]:
trigger:
if arg 1 is not set:
open chest with 1 rows named "&aTienda" to player
wait 1 tick
set slot 0 of player's current inventory to skull of ("LucXas" parsed as offline player)
message "&ePing&7: %{p.%player%}%"
message "&eMenor ping&7: %{mp.%player%}%"
message "&eDias jugados&7: %{da.%player%}%"
message "&eHoras jugadas&7: %{ho.%player%}%"
message "&eMinutos jugados&7: %{mi.%player%}%"
message "&eSegundos jugados&7: %{se.%player%}%"