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Solved Variable not working

Discussion in 'Skript' started by _Jeeper_Creeper_, Jan 8, 2020.

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  1. _Jeeper_Creeper_

    _Jeeper_Creeper_ New Member

    Joined:
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    My skript is not functioning the way it should be. It is meant for getting custom mob drops depending on the looting level of the player's sword. It only drops 1 pork chop, no matter which looting level is applied.
    Code (Text):
    1.     if victim is pig:
    2.         if colored name of victim is "&7Pig &8(&c1&8)":
    3.             clear drops
    4.             remove all xp from drops
    5.             set {_looting} to level of looting of player's tool + 1
    6.             drop {_looting} of raw porkchop named "&f&lRaw Pork" with lore "" and "&8Rarity:&7 Common" at victim's location
    7.             chance of 22%:
    8.                 drop 1 exp at victim's location
    The code also shows no errors when loading
    --- Double Post Merged, Jan 8, 2020, Original Post Date: Jan 8, 2020 ---
    closed but idk how to close it so.....

    btw the error it should be attacker's tool not player's tool
     
  2. IDuckz_

    IDuckz_ Active Member

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    Try debugging the code, like this part "set {_looting} to level of looting of player's tool + 1"
     
  3. Goose

    Supporter

    Joined:
    Nov 23, 2019
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    If the issue is resolved, please mark the post as solved. Thanks.
     
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