Solved Need Help For Simple Shooting Script

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RedDiamond

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Nov 30, 2020
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Hei So i've made a script for shooting entity when holding an item and I wanna make it so player can't spam it, so like I want a cooldown/delay for every shoot, I hope someone understand lol
This is my current script, I want to make a delay for every fireball shoot

Code:
#Fireball Shooter
on rightclick holding a blaze rod:
  play sound "entity.blaze.shoot" with volume 1 to the player
  make the player shoot a fireball at speed 4

I hope someone could help me, I'm still new and learning about script, thx :emoji_slight_smile:
 
Well this is the first thing that comes in my mind so you could try this:
Code:
Code:
on join:
    set {Cooldown::%player%} to false
#Fireball Shooter
on rightclick holding a blaze rod:
    if {Cooldown::%player%} is false:
        play sound "entity.blaze.shoot" with volume 1 to the player
        make the player shoot a fireball at speed 4
        set {Cooldown::%player%} to true
every 3 seconds:
    loop all players:
        if {Cooldown::%loop-player%} is true:
            set {Cooldown::%loop-player%} to false
on rightclick holding a blaze rod:
    if {Cooldown::%player%} is true:
        cancel event 
        send "&cYou are on cooldown!"

Haven't tested it but it should work.
 
Please, don't use true/false, use true/not set instead. Means that if it's not true, you clear the variable. It's good for your server's performance.
 
Code:
variables:
    {Cooldown.%player%} = 0

on rightclick holding a blaze rod:
    if {Cooldown.%player%} = 0:
        set {Cooldown.%player%} to 1
        play sound "entity.blaze.shoot" with volume 1 to the player
        make the player shoot a fireball at speed 4
        wait 3 seconds
        set {Cooldown.%player%} to 0
    elseif {Cooldown.%player%} = 1:
        message "&cYou have to wait 3 seconds to shoot a fireball!" to player
this should work (not tested)
 
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