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every 3 seconds:
set {_sign} to block at location 100, 100, 100 in world "world"
loop all players in world "world":
add 1 to {_players}
set line 3 of {_sign} to "%{_players}%"
Okay thanks! I will test it tomorrow
[doublepost=1605029736,1604951170][/doublepost]Thank you very much! I changed the code a bit, but without your help I wouldn't have figured it out!
on world change:
wait 1 tick
# update sign
Thanks!also, for it to be more accurate and less potencially laggy, instad of every 3 seconds:, you could use something like this
Code:on world change: wait 1 tick # update sign