Solved How can I check if a player is registered on AuthMe through a Skript?

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Alexciao

Member
Mar 20, 2023
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I already tried SharpSK and all its forks, but the code doesn't work.
SharpSK is in my /pl list but the code that I found in the docs doesn't get recognized.
Any help?

What I tried is:

Code:
on join:
    if event-player is registered:
        # do something
    else:
        # do something else

The error I get, even with SharpSK installed is:
Code:
Can't compare a player with 'registered'
Line: if event-player is registered
 
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