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AtherialSK NEW! ADDON [COMING SOON] [LOOKING FOR SUGGESTIONS]

Discussion in 'Addon Suggestions' started by Matthew E, Jan 27, 2017.

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  1. ShaneBee

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    If you'll add the features you could do it yourself lol
     
  2. ShaneBee

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    Code (Skript):
    1. [MattSK] set minecraft name of %string% to %string%
    2. [MattSK] reset minecraft name of %string%
    3.  
    More ideas c:
     
  3. ShaneBee

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    What this is supposed to do? Also, an expression like:
    Code (Skript):
    1.  [MattSK] minecraft name of %string%
    2. [MattSK] %string%'s minecraft name
    With the set and reset changers is what you want.
     
  4. ShaneBee

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    I mean, change your nickname
    --- Double Post Merged, Feb 12, 2017, Original Post Date: Feb 12, 2017 ---
    like instead of be "PuchiGFX" be "Puchi" or something like that
     
  5. ShaneBee

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    [MattSK] minecraft name of %string%
    [MattSK] %string%'s minecraft name
     
  6. ShaneBee

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    What difference between this and vanilla skript player's display name?
     
  7. ShaneBee

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    Skript itself has support for set the tablist and chat name, MundoSK for the nametag (above head name).
     
  8. ShaneBee

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    But for tab complete on commands not.
     
  9. ShaneBee

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    you can do that using the chat tab complete event of MundoSK
     
  10. ShaneBee

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    Other idea:
    Code (Skript):
    1. language of %player%
    2.  
    3. [MattSK] on language change
     
  11. ShaneBee

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    TuSKe has this expression for get the language of a player and there isn't an event like that one on the SpigotAPI.
     
  12. ShaneBee

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    oh, btw ty
     
  13. ShaneBee

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    Name: Is in water/lava
    Example:
    Code (Skript):
    1. on command "/hub":
    2.     if player is in water:
    3.         cancel the event
    4.         send "&7You may not teleport while in water."
    5.     else if player is in lava:
    6.         cancel the event
    7.         send "&7You may not teleport in lava."
    Pattern: %player% is in (water | lava)
    Dependencies: none, I believe
     
  14. ShaneBee

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    I think the is in water condition was recently added to Skellett if I remember correctly (if @LimeGlass could confirm)
     
  15. ShaneBee

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    Ya it's in Skellett
    Code (Skript):
    1. [entity] %entity% (1¦is|2¦is(n't| not)) in water
    This may or may not work with lava. I didn't test that. (The name is water in minecraft server source)

    It uses NMS because spigot surprisingly doesn't have this. It was really simple too. I might make a pull request to Spigot to add support for it as it was really simple. But knowing Spigot, there is probably a reason.
     
  16. ShaneBee

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    Hello, I would like to know if you could add Crackshot support to your addon, because skrayfall is a fail, and the author seems not to care about it.

    Thank you.
     
  17. ShaneBee

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    Sounds interesting. I may use this when its released ;3
     
  18. ShaneBee

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    how about this?
    when will it released?
    I want this addon :-:
     
  19. ShaneBee

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    I guess, never. My quote is posted exactly 3 month ago, isn't this enough to release at least public beta? He will never release it. End of story, close this thread.

    P.S. Prove me wrong.

     
  20. ShaneBee

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    "he's the creator of skAction."

    That was just a thread to let us know what he was doing and what we wanted in his addon.
    At last he don't need release it when you want but just when he want to do it.
    Everyone can get real problems or just not more time to continue a project , that's just a "hobby".
     
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