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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. cheatchki

    Addon SKPermissionsEx

    cheatchki submitted a new resource: SKPermissionsEx - A addon for PermissionsEx Read more about this resource...
  2. cheatchki

    condense this code

    I am looking to condense this code, however I can't find any solutions that work. on rightclick on cobblestone: if block 2 north of event-block is air: add north to {_directions::*} if block 2 east of event-block is air: add east to {_directions::*} if block 2 south...
  3. cheatchki

    Solved error with size of variable

    for some reason whenever I attempt to use "size of {x::*}" in any scenario it is always failing I've tried with number list, string list, mixed list. I've tried using various variable names both temporary and permanent ones, but for some reason the size function is not working. along side that...
  4. cheatchki

    Development (server or skript)

    Lately I have been bored out of my mind, and I would love to have a challenge. So if you want a special plugin made, or you want help developing a server, whatever it might be with minecraft, I am up for helping! experience: - 6 almost 7 years of Minecraft - about 5 years of minor redstone...
  5. cheatchki

    Script BungeePEX

    cheatchki submitted a new resource: BungeePEX - A script to connect your servers with bungee cord Read more about this resource...
  6. cheatchki

    Solved special crafting

    So I am working on a custom crafting machine, but I want to be able to make semi-shapeless recipes that works very similar to a crafting table. So for example when crafting sticks in a crafting table, there are 6 different possible combinations for the recipe Now to recreate this function I...
  7. cheatchki

    need suggestion: "custom recipe"

    So I am looking at creating a special workbench which is really just a dispenser with an enchantment table next to it. I have that all set up it recognizes the block but now I'm not sure how to do recipes, I would like to input the recipe into the dispenser and you right click the enchantment...
  8. cheatchki

    Solved Issue with reloading a skript

    So I am trying to make a beautiful skript where you can plug in addons later on, all is great! however I have these functions built in This would be the main core file command /s [<text>] [<text>] [<text>]: trigger: if arg 1 is "versions": message "Core: {@version}"...
  9. cheatchki

    Solved Click on block event?

    I would like to be able to get an event which when a player lets say right clicks on a fence post then it performs an action Preferably I would like two examples 1. The block has a special value like let's say you place an enchantment table named research table, when clicked it would run code...
  10. cheatchki

    SlimeFun hook

    I think itd be neat to see a slimefun hook in, as it would allow for some fun ranking systems. for example some fun things you could do would include Events: on research: - will activate when a player researches any object on research %research object%: - will activate...
  11. cheatchki

    Change Chest title

    Is there a way to change the chest title without actually having a new chest opened up. I would just like to update the current title.
  12. cheatchki

    Solved essentials /home remake

    So I am attempting to make an essentials /home remake and you know the setting homes and all that easy peasy, but what i would like to do is have the feature they have where its like so if a player were to do , it would list off their homes, thats easy, if they were to do , it would teleport...
  13. cheatchki

    Cross server variables

    I am looking to make a channel plugin for my bungee network, however I'm having issues with variables going cross server. I know skelletproxy has an option for that but I would heavily prefer to not use that. Currently I have it set so when I am setting a variable it runs a command and the...
  14. cheatchki

    command to run any function

    So there is probably a SUPER easy way to do this but I want to be able to run a function in a command, this is pretty much so I can do some dev testing with a plugin I have in the works, now I know I could do like function test(player: player): message "example function" to {_player}...
  15. cheatchki

    Solved deleting deep list

    So this is example code, its not actual code i am using but very very similar code, basically with just different variable names but now I want to erase everything from {x::*} I tried set {x::y::1} to true set {x::y::2} to true set {x::z::1} to false set {x::z::2} to true delete {x::*} then...
  16. cheatchki

    Dynamic option callback

    I would like to create a loop that creates items in an inventory, based off of some options what I would like would be something like {@Particle%loop-value%Item} and thatd fill out to be like {@ParticleFlameItem} however I tried that and it failed, is there a way to achieve this otherwise?
  17. cheatchki

    Custom NBT

    I know SkStuff has the with NBT tag, however with 1.12, SkStuff has broke, I was wondering if anyone would be able to create a similar or clone of the with NBT expression.
  18. cheatchki

    detect structure?

    Is there a way to detect a structure, I would like to make a "portal" that players can make that works similar to the nether portal, however I'm just not sure on how to even start this. I don't need all the code but could someone give me like a small amount of code to detect 1. if a block is...
  19. cheatchki

    Take click inventory priority

    So I am using a plugin called CrazyEnchantments, and one of their features is how they enchant the items with their enchantments. They use a click event in game, so when you drag and drop an enchantment onto a tool, piece of armor, etc.. it has a chance to apply it to the item. This is fantastic...
  20. cheatchki

    Remember how a player died

    Is there any way so when ondeath is triggered, a script will be able to retrieve the death message in the form of a string?