I would like to create a loop that creates items in an inventory, based off of some options
what I would like would be something like
{@Particle%loop-value%Item}
and thatd fill out to be like
{@ParticleFlameItem}
however I tried that and it failed, is there a way to achieve this otherwise?
what I would like would be something like
{@Particle%loop-value%Item}
and thatd fill out to be like
{@ParticleFlameItem}
however I tried that and it failed, is there a way to achieve this otherwise?