Bug Fixes
- 1.20.2 and up is now supported meaning you won't be spammed with errors in console, works out of the box on 1.21.4. As a result, 1.12 and below has been dropped. (Skript hasn't supported it since 2.6.4 anyway)
- Redone some internals to hopefully fix strange connection issues
- You can now compare proxy players and servers to text e.g.
if current server is "test"
-
on player switch server now works on Velocity
- MySQL works again
- Server messages now support any data type, not just text, e.g.:
Code:
on block place:
set {_data::*} to event-block's location, event-block's type
if this server is proxy server "test":
write to the proxy server "test2" with data {_data::*} called "blockbreak"
on proxy server message called "blockbreak":
set {_block::*} to event-data
set block at {[i]block::1} to {[/i]block::2}
Syntax changes
- As you see below, sending server messages is now done using:
(send|message|write) [a] [message] [to] %proxyservers% [(the message|[with] [the] data)] %objects% (named|called|[with] title[d]) %string%
- Proxy server and player expressions have been re-added, so that text can be parsed as either.
Known issues
- Console text colours don't work still, need to switch over to using MiniMessage
Notes
Please continue to report issues on the tracker, thanks for your continued support <3