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Addon SkWrapper [50% OFF] 4.0.4

The Best wrapper for BungeeCord systems

  1. Fixed list of uuid for bungee players

    Weefle
    Fixed list of uuid for bungee players
    Viiron likes this.
  2. Fixed command /greload and added new tutorial video

    Weefle
    Fixed command /greload and added new tutorial video
  3. Updated network variables to support all types of objects

    Weefle
    Updated network variables to support all types of objects
  4. Fixed some things and added port display

    Weefle
    Fixed pinging servers after BungeeCord reload (/greload)
    Fixed server address attribution
    Added port display in list of servers
  5. Fixed linux startup and added port configuration

    Weefle
    Fixed linux startup and added port configuration
  6. You don't need eula.txt and server.properties anymore, the port is now automatically generated too

    Weefle
    You don't need eula.txt and server.properties anymore, the port is now automatically generated too
  7. Fixed startall and stopall check

    Weefle
    Fixed startall and stopall start server if already started or stop server if already stopped
  8. Fallback server config and jar executing for each template

    Weefle
    Spigot jar is now executed from each template directory
    Added server-lobby in config to set the server name where the player will be redirected if a server is down (lobby by default)
    You can also acces the API, here is an example:
    Code (Text):
    1. ServersManager.getInstance().createServer(TemplatesManager.TemplateInfo templateInfo, String string)
    2. String server = "test_server";
    3. String template = "lobby";
    4.             TemplateInfo tp = TemplatesManager.getInstance().getTemplate(template);...
  9. Fixed error spam in console

    Weefle
    Fixed error spam in console
  10. Updated version check system and fixed class cast for objects

    Weefle
    Updated version check system and fixed class cast for objects, please use the same version as SkWaze if you are using it !
    Example code:
    Code (Text):
    1. command /test:
    2.     trigger:
    3.         set network variable {mdr} to 5
    4.         set network variable {player} to player's name
    5.         set {add} to network variable {mdr}
    6.         set network variable {servers::*} to bungee server list
    7.         send "Avant: %network variable {mdr}%" to player
    8.         set {player} to network variable {player}
    9.         send...