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Addon MundoSK 1.8.5

1.8.8 - 1.12 | Packets, WebSockets, World Border/Management/Custom Generation, and more!

  1. MundoSK 1.8.5 - Player Skull Improvements

    This update mostly focuses on improving the syntaxes related to player skulls.

    Before that there is one other bug fix to note: writing if <expr>: for some boolean expression will no longer result in an error when the expression is null and you don't have skQuery.


    Skull from Skin
    This expression has been fixed - previously, it would only return a skeleton skull. Additionally, you can now specify an owner for the skull - this only affects the name that is shown, not the actual...
  2. MundoSK 1.8.4 - Per-Player Nametags

    The main focus of this update is a major reorganization of the code involved with skin and nametag changing in order to make it more maintainable and stable, as well as to make it easier to implement changes and new features.

    Before we get into that, there are two small changes I want to mention:
    Chat Tab Complete
    This is just the addition to the documentation of this event's player event-value, which was previously undocumented.

    Tab Complete
    This event now has a `sender`...
    Goetheus, KingAlterIV and Uzumaki like this.
  3. MundoSK 1.8.3 - Tablist Latency

    This is a small update for MundoSK, just a couple of changes regarding tablist syntaxes.

    Display Name of Player Tab
    Changing this expression now maintains any team prefixes/suffixes that are present.

    Code (Skript):
    1. %player%'s [mundo[sk]] tab[list] name
    2. [mundo[sk]] tab[list] name of %player%
    This syntax has now been removed, because as of MundoSK 1.8 you can use a list of players, such as all players, in the Display Name of Player Tab expression, negating the need for a...
    Goetheus and KingAlterIV like this.
  4. MundoSK 1.8.2 - Packet Info Aliases

    Another update, this time with a couple of fixes and a couple of features.


    Create Simple Tab
    Latency of Array Tab
    Latency of Simple Tab
    Setting the latency of a tab using MundoSK's custom tablist features now works! Remember that this should be a value between 0 and 5.

    JSON Field of Packet
    You can now set this to a list of jsonobjects when using array pjson, as intended.


    Array Tablist is Enabled
    Code (Skript):
    1. [the] array...
  5. MundoSK 1.8.1 - Negated Conditions

    This is a small update, just a couple of additions:


    WebSocketState and PlayerLoginResult are now known as WebSocket State and Player Login Result respectively in the documentation.


    Many of MundoSK's conditions that did not already have this, now have syntax for negated versions. For some syntaxes, this is just having `isn't` in addition to `is`, while others have...
  6. MundoSK 1.8

    It's been a long time since the last official update, but MundoSK 1.8 is finally here. Before we start going into syntaxes, I want to explain some changes to some other aspects of MundoSK.

    /mundosk Command:

    There is now a /mundosk command which can be used to do a few things relating to MundoSK. You can do /mundosk or /mundosk help to view help for this command.

    The permission for this command is `mundosk.command`.


    In MundoSK...