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Addon MundoSK 1.8.5

1.8.8 - 1.12 | Packets, WebSockets, World Border/Management/Custom Generation, and more!

  1. MundoSK 1.8.3 - Tablist Latency

    This is a small update for MundoSK, just a couple of changes regarding tablist syntaxes.

    Display Name of Player Tab
    Changing this expression now maintains any team prefixes/suffixes that are present.

    Code (Skript):
    1. %player%'s [mundo[sk]] tab[list] name
    2. [mundo[sk]] tab[list] name of %player%
    This syntax has now been removed, because as of MundoSK 1.8 you can use a list of players, such as all players, in the Display Name of Player Tab expression, negating the need for a specific expression for that, and the above change in this release means that this expression is now completely useless (before you needed to use it if you wanted to maintain team prefix/suffix for tablist name changes). If you attempt to use this syntax in a script, you will get an error repeating a brief explanation similar to this.

    Latency of Player Tab
    Code (Skript):
    1. (latency|ping) of [player] tab of %player% for %players%
    2. (latency|ping) of %player%'s [player] tab for %players%
    3. tablist (latency|ping) of %player% for %players%
    4. %player%'s tablist (latency|ping) for %players%
    This is a new expression, with functionality similar to Latency of Array Tab and Latency of Simple Tab in that it allows you to change the amount of latency bars shown for the player in the tablist. Like with those two, the amount of latency bars is always between 0 and 5. An additional note here is that since players by default do have latencies, this expression can be not set, which is the state of showing the latency bars corresponding to the player's actual latency. You can reset this expression to return to this default state.
    Goetheus and KingAlterIV like this.
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