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Addon MundoSK 1.8.5

1.8.8 - 1.12 | Packets, WebSockets, World Border/Management/Custom Generation, and more!

  1. MundoSK 1.8.5 - Player Skull Improvements

    This update mostly focuses on improving the syntaxes related to player skulls.

    Before that there is one other bug fix to note: writing if <expr>: for some boolean expression will no longer result in an error when the expression is null and you don't have skQuery.


    Skull from Skin
    This expression has been fixed - previously, it would only return a skeleton skull. Additionally, you can now specify an owner for the skull - this only affects the name that is shown, not the actual skin (defaults to 'MundoSK-Name')
    The new syntax is
    Code (Skript):
    1. skull from %skin% [with owner %-string%]
    Skin of Player or Skull
    Bugs with this expression have also been fixed, and it can also now be used with blocks representing placed skulls.

    Owner of Skull
    Code (Skript):
    1. owner of skull %itemstack/block%
    2. skull %itemstack/block%'s owner
    This is a new expression for the owner of the skull, as described above. This can be set.

    One last note, the documentation search feature using '/mundosk doc <elem name>' has been changed, so that now, you can type in prefixes of the words or the first few words in the name of a syntax element to get to it. For example, you can do '/mundosk doc d s o p', '/mundosk doc dis s o p', '/mundosk d s o', etc. for Displayed Skin of Player.
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