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Supported Minecraft Versions
  1. 1.7
  2. 1.8
  3. 1.9
  4. 1.10
  5. 1.11
  6. 1.12
  7. 1.13
  8. 1.14
  9. 1.15
upload_2020-5-12_15-1-30.png

Version Française: Here

- = First, What is Frungee ? = -

Frungee is a skript that use skript-mirror to create new syntaxes
or fix some non-working syntaxes with Skungee.

- = Installation = -

1 - Install Skript

2 - Install Skript-mirror & Skungee

3 - Setup Skungee

4 - Download Frungee

5 - Rename the Skript 00_Frungee (if it's ain't done)

/! \ the Skript must imperatively be named 00_Frungee (Upper case Not important).

That allow Skript to load Frungee before others scripts. Like that you'll be able to load your script that use Frungee with Frungee syntaxes

- = Usage = -

To use Frungee it's very easy, it's just like this is an Addon

Code:
[frungee] %offline player% (1¦is|2¦isn't|is not) (connected|online) (on|to) [the] (bungee[cord]|network)
Code:
[frungee] (connect|teleport|send) %offline player% to ((bungee[cord] server|current server) of %offline player%|%offline player%['s] ([bungee[cord]] server|current server))
[frungee] broadcast %string% to [the] bungee[cord] server %string%
[frungee] broadcast %string% (to|on) all [of the] bungee[cord] server[s]
[frungee] execute (cmd|command) %string% to [the] bungee[cord] server %string%
[frungee] broadcast %string% (to|on) all [of the] bungee[cord] server[s]
Code:
[frungee] (1¦%offline player%['s] current server|2¦current server of %offline player%)
Code:
#When i started Frungee i wanted to make  functions but finally I did skript-mirror syntaxes so
here is some function that i Kept

isPlayerOnline(offline player)
PlayerServer(offline player)
teleportServer(offline player, offline player)


Code:
command /bungeebroadcast [<text>] [<text>]:
    permission: *
    trigger:
        if arg 1 is "all":
            frungee broadcast "%arg-2%" to all bungeecord servers
        else:  
            frungee broadcast "%arg-2%" to the bungeecord server "%arg-1%"

command /checkserver [<offline player>]:  
    trigger:
        if arg 1 is set:
            send "'s current : %frungee arg 1's current server%" to player
            send "current of : %frungee current server of arg-1%" to player

command /checkonline [<text>] [<offline player>]:  
    trigger:
        if arg 1 is "function":
            if arg 2 is set:
                send "%PlayerServer(arg-2)%" to sender
        else if arg 1 is "cond" or "condition":
            if arg 2 is set:
                if frungee arg-2 is connected to the bungeecord:
                    send "&a%arg 2% is online"
                else:
                    send "&c%arg 2% isn't online"

           
command /tpserver [<offline player>] [<offline player>]:
     permission    
    trigger:
        if arg 2 isn't set:
            if arg 1 is player:
                send "&cError: you must precise a player ex: /tpserver <player> <player>"
                stop
            else:      
                if frungee arg-1 is connected to the bungeecord:
                    frungee connect player to arg-1's current server
        else if arg 2 is set:
            if frungee arg-2 is connected to the bungeecord:
                frungee connect player to arg-2's current server
                #frungee connect player to current server of arg-2
            else:
                send "&cErreur: %arg-2% isn't connect on the bungeecoord" to player


- = Known issue = -

When you restart a server you have to restart your proxy or "skungee eveluates" will didn't work
And some effet uses skungee's evaluate so :/

- = TOS = -

Don't sell my skript

Do not appropriate my skript

Don't rob part of the code


Wait :emoji_slight_smile:, Before putting a bad comment Contact Me via my contacts If you have requests or ideas for new Syntaxes You can also contact me:

Contacts me in the ressource discussion :emoji_wink:
Author
ZeyKra_
Downloads
464
Views
464
First release
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Rating
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