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API Frungee 1.0

A script/api For bungeecord servers

  1. ZeyKra_
    Supported Minecraft Versions:
    • 1.7, 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15
    upload_2020-5-12_15-1-30.png
    Version Française: Here

    - = First, What is Frungee ? = -

    Frungee is a skript that use skript-mirror to create new syntaxes
    or fix some non-working syntaxes with Skungee.

    - = Installation = -

    1 - Install Skript

    2 - Install Skript-mirror & Skungee

    3 - Setup Skungee

    4 - Download Frungee

    5 - Rename the Skript 00_Frungee (if it's ain't done)

    /! \ the Skript must imperatively be named 00_Frungee (Upper case Not important).

    That allow Skript to load Frungee before others scripts. Like that you'll be able to load your script that use Frungee with Frungee syntaxes

    - = Usage = -

    To use Frungee it's very easy, it's just like this is an Addon

    Code (Text):
    1. [frungee] %offline player% (1¦is|2¦isn't|is not) (connected|online) (on|to) [the] (bungee[cord]|network)
    Code (Text):
    1. [frungee] (connect|teleport|send) %offline player% to ((bungee[cord] server|current server) of %offline player%|%offline player%['s] ([bungee[cord]] server|current server))
    2. [frungee] broadcast %string% to [the] bungee[cord] server %string%
    3. [frungee] broadcast %string% (to|on) all [of the] bungee[cord] server[s]
    4. [frungee] execute (cmd|command) %string% to [the] bungee[cord] server %string%
    5. [frungee] broadcast %string% (to|on) all [of the] bungee[cord] server[s]
    Code (Text):
    1. [frungee] (1¦%offline player%['s] current server|2¦current server of %offline player%)
    Code (Text):
    1. #When i started Frungee i wanted to make  functions but finally I did skript-mirror syntaxes so
    2. here is some function that i Kept
    3.  
    4. isPlayerOnline(offline player)
    5. PlayerServer(offline player)
    6. teleportServer(offline player, offline player)


    Code (Text):
    1. command /bungeebroadcast [<text>] [<text>]:
    2.     permission: *
    3.     trigger:
    4.         if arg 1 is "all":
    5.             frungee broadcast "%arg-2%" to all bungeecord servers
    6.         else:  
    7.             frungee broadcast "%arg-2%" to the bungeecord server "%arg-1%"
    8.  
    9. command /checkserver [<offline player>]:  
    10.     trigger:
    11.         if arg 1 is set:
    12.             send "'s current : %frungee arg 1's current server%" to player
    13.             send "current of : %frungee current server of arg-1%" to player
    14.  
    15. command /checkonline [<text>] [<offline player>]:  
    16.     trigger:
    17.         if arg 1 is "function":
    18.             if arg 2 is set:
    19.                 send "%PlayerServer(arg-2)%" to sender
    20.         else if arg 1 is "cond" or "condition":
    21.             if arg 2 is set:
    22.                 if frungee arg-2 is connected to the bungeecord:
    23.                     send "&a%arg 2% is online"
    24.                 else:
    25.                     send "&c%arg 2% isn't online"
    26.  
    27.            
    28. command /tpserver [<offline player>] [<offline player>]:
    29.      permission    
    30.     trigger:
    31.         if arg 2 isn't set:
    32.             if arg 1 is player:
    33.                 send "&cError: you must precise a player ex: /tpserver <player> <player>"
    34.                 stop
    35.             else:      
    36.                 if frungee arg-1 is connected to the bungeecord:
    37.                     frungee connect player to arg-1's current server
    38.         else if arg 2 is set:
    39.             if frungee arg-2 is connected to the bungeecord:
    40.                 frungee connect player to arg-2's current server
    41.                 #frungee connect player to current server of arg-2
    42.             else:
    43.                 send "&cErreur: %arg-2% isn't connect on the bungeecoord" to player                


    - = Known issue = -

    When you restart a server you have to restart your proxy or "skungee eveluates" will didn't work
    And some effet uses skungee's evaluate so :/

    - = TOS = -

    Don't sell my skript

    Do not appropriate my skript

    Don't rob part of the code


    Wait :emoji_slight_smile:, Before putting a bad comment Contact Me via my contacts If you have requests or ideas for new Syntaxes You can also contact me:

    Contacts me in the ressource discussion :emoji_wink: