• Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

Supported Minecraft Versions
  1. 1.7
  2. 1.8
  3. 1.9
  4. 1.10
  5. 1.11
  6. 1.12
  7. 1.13
  8. 1.14
  9. 1.15
upload_2020-5-12_15-1-30.png

Version Française: Here

- = First, What is Frungee ? = -

Frungee is a skript that use skript-mirror to create new syntaxes
or fix some non-working syntaxes with Skungee.

- = Installation = -

1 - Install Skript

2 - Install Skript-mirror & Skungee

3 - Setup Skungee

4 - Download Frungee

5 - Rename the Skript 00_Frungee (if it's ain't done)

/! \ the Skript must imperatively be named 00_Frungee (Upper case Not important).

That allow Skript to load Frungee before others scripts. Like that you'll be able to load your script that use Frungee with Frungee syntaxes

- = Usage = -

To use Frungee it's very easy, it's just like this is an Addon

Code:
[frungee] %offline player% (1¦is|2¦isn't|is not) (connected|online) (on|to) [the] (bungee[cord]|network)
Code:
[frungee] (connect|teleport|send) %offline player% to ((bungee[cord] server|current server) of %offline player%|%offline player%['s] ([bungee[cord]] server|current server))
[frungee] broadcast %string% to [the] bungee[cord] server %string%
[frungee] broadcast %string% (to|on) all [of the] bungee[cord] server[s]
[frungee] execute (cmd|command) %string% to [the] bungee[cord] server %string%
[frungee] broadcast %string% (to|on) all [of the] bungee[cord] server[s]
Code:
[frungee] (1¦%offline player%['s] current server|2¦current server of %offline player%)
Code:
#When i started Frungee i wanted to make  functions but finally I did skript-mirror syntaxes so
here is some function that i Kept

isPlayerOnline(offline player)
PlayerServer(offline player)
teleportServer(offline player, offline player)


Code:
command /bungeebroadcast [<text>] [<text>]:
    permission: *
    trigger:
        if arg 1 is "all":
            frungee broadcast "%arg-2%" to all bungeecord servers
        else:  
            frungee broadcast "%arg-2%" to the bungeecord server "%arg-1%"

command /checkserver [<offline player>]:  
    trigger:
        if arg 1 is set:
            send "'s current : %frungee arg 1's current server%" to player
            send "current of : %frungee current server of arg-1%" to player

command /checkonline [<text>] [<offline player>]:  
    trigger:
        if arg 1 is "function":
            if arg 2 is set:
                send "%PlayerServer(arg-2)%" to sender
        else if arg 1 is "cond" or "condition":
            if arg 2 is set:
                if frungee arg-2 is connected to the bungeecord:
                    send "&a%arg 2% is online"
                else:
                    send "&c%arg 2% isn't online"

           
command /tpserver [<offline player>] [<offline player>]:
     permission    
    trigger:
        if arg 2 isn't set:
            if arg 1 is player:
                send "&cError: you must precise a player ex: /tpserver <player> <player>"
                stop
            else:      
                if frungee arg-1 is connected to the bungeecord:
                    frungee connect player to arg-1's current server
        else if arg 2 is set:
            if frungee arg-2 is connected to the bungeecord:
                frungee connect player to arg-2's current server
                #frungee connect player to current server of arg-2
            else:
                send "&cErreur: %arg-2% isn't connect on the bungeecoord" to player


- = Known issue = -

When you restart a server you have to restart your proxy or "skungee eveluates" will didn't work
And some effet uses skungee's evaluate so :/

- = TOS = -

Don't sell my skript

Do not appropriate my skript

Don't rob part of the code


Wait :emoji_slight_smile:, Before putting a bad comment Contact Me via my contacts If you have requests or ideas for new Syntaxes You can also contact me:

Contacts me in the ressource discussion :emoji_wink:
Author
ZeyKra_
Downloads
447
Views
447
First release
Last update
Rating
0.00 star(s) 0 ratings

More resources from ZeyKra_