Skungee - The proxy addon for Skript

Addon Skungee - The proxy addon for Skript 2.0.0-BETA-5

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Sorry if this is a dumb question, but is there a way to delete network variables, or if the variable deletes on one server, will it delete on all?
 
When I use a 1.3.0
Code:
[22:32:18 INFO]: [Skript] Finished loading.
[22:32:18 INFO]: Turned on the whitelist
[22:32:18 INFO]: [MundoSK] Metrics have been enabled!
[22:32:18 INFO]: [Skellett] Incorrect SkellettProxy details, No socket found or was denied access. For socket at localhost:7732
[22:32:18 INFO]: [Skellett] SkellettProxy connection established on port 7733
[22:32:18 INFO]: NametagEdit Pool - is starting.
[22:32:18 INFO]: [Skellett] Disconnected from SkellettProxy!
[22:32:18 INFO]: Turned off the whitelist

When I use a 1.3.0a
Code:
[22:20:12] [Server thread/INFO]: Turned on the whitelist
[22:20:12] [Server thread/INFO]: [MundoSK] Metrics have been enabled!
[22:20:13] [Server thread/INFO]: ^[[0;30;1m[^[[0;32;1mSkellett^[[0;30;1m] ^[[0;33;1mConnected to SkellettProxy!^[[m
[22:20:13] [Craft Scheduler Thread - 0/INFO]: ^[[0;30;1m[^[[0;32;1mSkellett^[[0;30;1m] ^[[0;33;1mSkellettProxy connection established on port 7733^[[m
[22:20:13] [Craft Scheduler Thread - 2/INFO]: NametagEdit Pool - is starting.
[22:20:13] [Server thread/INFO]: Turned off the whitelist
[22:20:13] [Craft Scheduler Thread - 5/INFO]: [TuSKe] Documentation was generated correctly.
[22:20:13] [Craft Scheduler Thread - 2/WARN]: java.net.SocketException: Socket closed
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at java.net.SocketInputStream.socketRead0(Native Method)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at java.net.SocketInputStream.socketRead(SocketInputStream.java:116)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at java.net.SocketInputStream.read(SocketInputStream.java:171)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at java.net.SocketInputStream.read(SocketInputStream.java:141)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at java.net.SocketInputStream.read(SocketInputStream.java:224)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at java.io.ObjectInputStream$PeekInputStream.peek(ObjectInputStream.java:2585)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at java.io.ObjectInputStream$BlockDataInputStream.peek(ObjectInputStream.java:2892)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at java.io.ObjectInputStream$BlockDataInputStream.peekByte(ObjectInputStream.java:2902)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at java.io.ObjectInputStream.readObject0(ObjectInputStream.java:1503)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at java.io.ObjectInputStream.readObject(ObjectInputStream.java:423)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at com.gmail.thelimeglass.Sockets.send(Sockets.java:92)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at com.gmail.thelimeglass.Sockets$2.run(Sockets.java:113)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at org.bukkit.craftbukkit.v1_11_R1.scheduler.CraftTask.run(CraftTask.java:58)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at org.bukkit.craftbukkit.v1_11_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:52)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
[22:20:13] [Craft Scheduler Thread - 2/WARN]:   at java.lang.Thread.run(Thread.java:745)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: [Skellett] Plugin Skellett v1.8.8a generated an exception while executing task 26
java.lang.NullPointerException
        at com.gmail.thelimeglass.Sockets$2.run(Sockets.java:113) ~[?:?]
        at org.bukkit.craftbukkit.v1_11_R1.scheduler.CraftTask.run(CraftTask.java:58) ~[1lobby.jar:git-Paper-1043]
        at org.bukkit.craftbukkit.v1_11_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:52) [1lobby.jar:git-Paper-1043]
        at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22) [1lobby.jar:git-Paper-1043]
        at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_121]
        at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_121]
        at java.lang.Thread.run(Thread.java:745) [?:1.8.0_121]
 
@LimeGlass

Code:
  loop all of bungeecord servers:
    if loop-value contains "skywars" and "arena":
      broadcast "%loop-value% %online status of bungeecord server loop-value%"

it's doesn't work properly :emoji_frowning:
 

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@LimeGlass

Code:
  loop all of bungeecord servers:
    if loop-value contains "skywars" and "arena":
      broadcast "%loop-value% %online status of bungeecord server loop-value%"

it's doesn't work properly :emoji_frowning:
You're using a Cloud System?

Bungeecord doesn't properly display the online or offline state of cloud systems because it's using a glitchy method in order to generate those servers.
 
LimeGlass updated SkellettProxy with a new update entry:

Reconnect issues

This update is to fix a critical bug caused when the bungeecord goes offline. All the Skellett servers are sending packets trying to find SkellettProxy to give an active reading.

This caused tons of random errors.

In the last version I added a beta system to reconnect all Skellett servers to Bungeecord again after the Bungee has disconnected. It was in beta because it uses glitchy methods to reset connections and because so many errors could happen because of it. This update is a better...

Read the rest of this update entry...
 
  • Like
Reactions: Sckaletz
I like this addon.
BUT:
I have a server network, and SkellettProxy crashes the server every 30 minutes!
Error here: https://pastebin.com/amNRXUNg
Please help me, i really need to use this addon, but i can't because it crashes every time.
(First posted on DirectX, deleted that account)
[doublepost=1494093530,1494056390][/doublepost]Okay, i'm done. It crashed 7 times in 49 minutes. Deleting this plugin until you fix it.
 
Last edited by a moderator:
"[Skript] This is caused because SkellettProxy is doing a glitchy method when trying to reset an active socket connection to a new socket."

Have you tried to restart bungeecord first and all the servers?
 
"[Skript] This is caused because SkellettProxy is doing a glitchy method when trying to reset an active socket connection to a new socket."

Have you tried to restart bungeecord first and all the servers?
So, you say that i have to stop all servers, and start bungee then the others? Let's give a try, thanks.