Caused from a server not being found a player not being found or your sockets aren't correct. If it's a 1 time thing that's fine.
Next SkellettProxy update
It's in the to-do list
There is a lot errors like this, what can I do?
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Caused from a server not being found a player not being found or your sockets aren't correct. If it's a 1 time thing that's fine.
Next SkellettProxy update
It's in the to-do list
[22:32:18 INFO]: [Skript] Finished loading.
[22:32:18 INFO]: Turned on the whitelist
[22:32:18 INFO]: [MundoSK] Metrics have been enabled!
[22:32:18 INFO]: [Skellett] Incorrect SkellettProxy details, No socket found or was denied access. For socket at localhost:7732
[22:32:18 INFO]: [Skellett] SkellettProxy connection established on port 7733
[22:32:18 INFO]: NametagEdit Pool - is starting.
[22:32:18 INFO]: [Skellett] Disconnected from SkellettProxy!
[22:32:18 INFO]: Turned off the whitelist
[22:20:12] [Server thread/INFO]: Turned on the whitelist
[22:20:12] [Server thread/INFO]: [MundoSK] Metrics have been enabled!
[22:20:13] [Server thread/INFO]: ^[[0;30;1m[^[[0;32;1mSkellett^[[0;30;1m] ^[[0;33;1mConnected to SkellettProxy!^[[m
[22:20:13] [Craft Scheduler Thread - 0/INFO]: ^[[0;30;1m[^[[0;32;1mSkellett^[[0;30;1m] ^[[0;33;1mSkellettProxy connection established on port 7733^[[m
[22:20:13] [Craft Scheduler Thread - 2/INFO]: NametagEdit Pool - is starting.
[22:20:13] [Server thread/INFO]: Turned off the whitelist
[22:20:13] [Craft Scheduler Thread - 5/INFO]: [TuSKe] Documentation was generated correctly.
[22:20:13] [Craft Scheduler Thread - 2/WARN]: java.net.SocketException: Socket closed
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at java.net.SocketInputStream.socketRead0(Native Method)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at java.net.SocketInputStream.socketRead(SocketInputStream.java:116)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at java.net.SocketInputStream.read(SocketInputStream.java:171)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at java.net.SocketInputStream.read(SocketInputStream.java:141)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at java.net.SocketInputStream.read(SocketInputStream.java:224)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at java.io.ObjectInputStream$PeekInputStream.peek(ObjectInputStream.java:2585)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at java.io.ObjectInputStream$BlockDataInputStream.peek(ObjectInputStream.java:2892)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at java.io.ObjectInputStream$BlockDataInputStream.peekByte(ObjectInputStream.java:2902)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at java.io.ObjectInputStream.readObject0(ObjectInputStream.java:1503)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at java.io.ObjectInputStream.readObject(ObjectInputStream.java:423)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at com.gmail.thelimeglass.Sockets.send(Sockets.java:92)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at com.gmail.thelimeglass.Sockets$2.run(Sockets.java:113)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at org.bukkit.craftbukkit.v1_11_R1.scheduler.CraftTask.run(CraftTask.java:58)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at org.bukkit.craftbukkit.v1_11_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:52)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: at java.lang.Thread.run(Thread.java:745)
[22:20:13] [Craft Scheduler Thread - 2/WARN]: [Skellett] Plugin Skellett v1.8.8a generated an exception while executing task 26
java.lang.NullPointerException
at com.gmail.thelimeglass.Sockets$2.run(Sockets.java:113) ~[?:?]
at org.bukkit.craftbukkit.v1_11_R1.scheduler.CraftTask.run(CraftTask.java:58) ~[1lobby.jar:git-Paper-1043]
at org.bukkit.craftbukkit.v1_11_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:52) [1lobby.jar:git-Paper-1043]
at com.destroystokyo.paper.ServerSchedulerReportingWrapper.run(ServerSchedulerReportingWrapper.java:22) [1lobby.jar:git-Paper-1043]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_121]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_121]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_121]
yupHow can i check if server is online?
set {_this} to online status of bungeecord server "Hub"
loop all of bungeecord servers:
if loop-value contains "skywars" and "arena":
broadcast "%loop-value% %online status of bungeecord server loop-value%"
You're using a Cloud System?@LimeGlass
Code:loop all of bungeecord servers: if loop-value contains "skywars" and "arena": broadcast "%loop-value% %online status of bungeecord server loop-value%"
it's doesn't work properly
Server name is not an expression. What are you trying todo?why it's doesn't work?
set network variable {game_%server's name%} to true
This update is to fix a critical bug caused when the bungeecord goes offline. All the Skellett servers are sending packets trying to find SkellettProxy to give an active reading.
This caused tons of random errors.
In the last version I added a beta system to reconnect all Skellett servers to Bungeecord again after the Bungee has disconnected. It was in beta because it uses glitchy methods to reset connections and because so many errors could happen because of it. This update is a better...
Receiving tons of errors with the latest build. It worked fine for a few hours. Now it's slowing down my entire Bungeecord network.
https://pastebin.com/kSMS3tqp
Added RedisBungee support!
Check Skellett's update post to see all changes.
https://forums.skunity.com/resources/skellett-the-addon-with-a-beast-name.24/update?update=401
This version needs Skellett 1.8.9 in order to run
Yea it still crashes the BungeeCord after a while. It's useless. Sorry to say.I like this addon.
BUT:
I have a server network, and SkellettProxy crashes the server every 30 minutes!
Error here: https://pastebin.com/amNRXUNg
Please help me, i really need to use this addon, but i can't because it crashes every time.
So, you say that i have to stop all servers, and start bungee then the others? Let's give a try, thanks."[Skript] This is caused because SkellettProxy is doing a glitchy method when trying to reset an active socket connection to a new socket."
Have you tried to restart bungeecord first and all the servers?
Thanks, but didn't help. I stopped everything, then started my BungeeCord, then the lobby server.Yes , you should try that.