Hello ive been trying for some time now to fix this error but didnt succeed ive also looked up docs but didnt succeed in finding anything the error is following:
Line 83: (vagt/vagtpost.sk)
Cant understand this condition/effect:
send title "&2&lVAGTPOST" with subtitle progress from {_bar} / 10 with 10 bars to player
Line: send title "&2&lVAGTPOST" with subtitle progress from {_bar} / 10 with 10 bars to player
Here is the skript:
Line 83: (vagt/vagtpost.sk)
Cant understand this condition/effect:
send title "&2&lVAGTPOST" with subtitle progress from {_bar} / 10 with 10 bars to player
Line: send title "&2&lVAGTPOST" with subtitle progress from {_bar} / 10 with 10 bars to player
Here is the skript:
Code:
options:
taken: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmViNTg4YjIxYTZmOThhZDFmZjRlMDg1YzU1MmRjYjA1MGVmYzljYWI0MjdmNDYwNDhmMThmYzgwMzQ3NWY3In19fQ==
can-take: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTkyZTMxZmZiNTljOTBhYjA4ZmM5ZGMxZmUyNjgwMjAzNWEzYTQ3YzQyZmVlNjM0MjNiY2RiNDI2MmVjYjliNiJ9fX0=
command vagtposter [<string>] [<string>]:
aliases: vp
trigger:
player's group != "ejer" or "admin":
send action bar "&cDu har ikke adgang til denne kommando." to player
play sound "villager_no" at volume 0.5 to player
stop
arg-1 isn't set:
send "&d&l[!] &fNedenstående vagtposter kommandoer.%nl%%nl% &8- &f/vp tilføj [navn] &7&o(tilføjer blokken du kigger på som vp)%nl% &8- &f/vp fjern [navn] &7&o(fjerner blokken du kigger på som vp)%nl% &8- &f/vp list &7&o(listen af alle vagtposter oprettet)%nl% "
stop
arg-1 is "tilføj" or "add":
{vagtposter::*} doesn't contain location of target block:
arg-2 is set:
add location of target block to {vagtposter::*}
set {vagtposter::%location of target block%::name} to arg-2
send action bar "&aDu oprettede en vagtpost ved %location of target block%" to player
stop
send action bar "&cDu skal skrive et gyldigt navn." to player
play sound "villager_no" at volume 0.5 to player
stop
send action bar "&cDenne vagtpost eksisterer allerede." to player
play sound "villager_no" at volume 0.5 to player
arg-1 is "fjern" or "remove":
{vagtposter::*} contains location of target block:
remove location of target block from {vagtposter::*}
send action bar "&aDu fjernede lokationen %location of target block%" to player
stop
send action bar "&cBlokkens lokation findes ikke i vagtposter." to player
play sound "villager_no" at volume 0.5 to player
stop
arg-1 is "list":
{vagtposter::*} < 1:
send action bar "&cDer er ingen oprettede vagtposter" to player
stop
send "&d&l[!] &fAlle vagtposter står nedenunder:" to player
loop {vagtposter::*}:
send "&f%loop-value%" to player
on right click on player head:
{vagtposter::*} contains location of event-block:
player's group contains "vagt" or "officer":
player's tool is saddle named "&6&lVAGT &f&lHANDSKE":
set metadata value "location" of player to location of event-block
set metadata tag "vagtposter" of player to chest inventory with 5 rows named "Vagtpost"
set slot (integers from 0 to 8 and integers from 36 to 45) of metadata tag "vagtposter" of player to white glass pane named " "
set {_waited} to difference between {vagtpost::%location of event-block%::%player's uuid%} and unix timestamp of now
{_waited} is less than 600:
set slot 22 of metadata tag "vagtposter" of player to getHead("{@taken}") named "&c&lIKKE KLAR" with lore "&cDenne vagtpost er ødelagt på nuværende tidspunkt%nl%%nl%&f&lDer opstod en fejl.%nl%&7Du kan ikke ransage denne vagtpost endnu.%nl%%nl%&7Vagtposten kan først ransages om:%nl%&c%timeFormat(difference between 600 and round({_waited}))%%nl% "
else:
set slot 22 of metadata tag "vagtposter" of player to getHead("{@can-take}") named "&2&lKLAR" with lore "&aDenne vagtpost er blevet repareret af mekanikeren.%nl%%nl%&f&lMekanikeren fiksede den.%nl%&7Du kan godt ransage denne vagtpost.%nl%%nl%&eKlik her, for at ransage vagtposten.%nl% "
open (metadata tag "vagtposter" of player) for player
stop
send action bar "&cDu skal have vagt handsker i hånden" to player
stop
send action bar "&cDu er ikke vagt" to player
play sound "villager_no" at volume 0.5 to player
stop
send action bar "&cDette er ikke en vagtpost" to player
play sound "villager_no" at volume 0.5 to player
on inventory click:
event-inventory contains (metadata tag "vagtposter" of player):
cancel event
close player's inventory
index of event-slot = 22:
name of event-slot = "&c&lIKKE KLAR":
send action bar "&cMekanikeren er igang med at reparere vagtposten." to player
stop
set {vagtpost::%metadata value "location" of player%::%player's uuid%} to unix timestamp of now
send "&2&l[!] &f%player% ransager vagtposten. &7&o(%{vagtposter::%metadata value ""location"" of player%::name}%)" to all players
set {_x} to x-coords of player
set {_z} to z-coords of player
set {_bar} to 0
loop 10 times:
{_x} = x-coords of player:
{_z} = z-coords of player:
wait a second
add 1 to {_bar}
send title "&2&lVAGTPOST" with subtitle progress from {_bar} / 10 with 10 bars to player
play sound "orb_pickup" at volume 0.1 to player
if {_bar} = 10:
delete metadata value "stand_location" of player
send "&2&l[!] &f%player% ransagede vagtposten. &7&o(%{vagtposter::%metadata value ""location"" of player%::name}%)" to all players
set {_chance} to random number from 0 to 100
{_chance} is between 0 and 0.25:
add 1 of getHead("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2ZjZWQ3OTc3MzgyYmY3MWQ0ZWUxN2ZmNWI5MTllMGViNzk3MjA4M2M0Y2NjZmExNzVjODc1M2FlNDBiYTAwNiJ9fX0=") named "&a&lLYSEGRØN &f&lGEM" to player's inventory
send "&2&l[!] &f%player% var heldig med ransagningen, og fandt en lysegrøn gemstone." to all players
else if {_chance} is between 0.26 and 0.51:
send "&2&l[!] &f%player% var heldig med ransagningen, og fandt en blå gemstone." to all players
add 1 of getHead("eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGU5M2ViYWNiNjBiNzE3OTMzNTVmZGUwZDRiYmE0M2E5YzVlYzA5YzNmMzg4OTdjNDhjMWY4NTc1MjNhMGEyOSJ9fX0=") named "&9&lBLÅ &f&lGEM" to player's inventory
else if {_chance} is between 0.52 and 90:
add random integer between 16 to 100 of bread to player's inventory
send action bar "&aDu modtog brød fra at ransage vagtposten." to player
else:
add random integer from 5000 to 15000 to player's balance
send action bar "&aDu modtog penge fra at ransage vagtposten." to player
else:
send "&c&l[!] &f%player% fejlede ransagning af vagtposten. &7&o(%{vagtposter::%metadata value ""location"" of player%::name}%)" to all players
stop
else:
send "&c&l[!] &f%player% fejlede ransagning af vagtposten. &7&o(%{vagtposter::%metadata value ""location"" of player%::name}%)" to all players
stop
command resetvagtposter [<offlineplayer>]:
permission: *
trigger:
delete {vagtpost::%metadata value "location" of player%::%arg-1's uuid%}
send "&aDu fjernede cooldown på alle vagt poster for %arg-1%"
on block break:
{vagtposter::*} contains location of event-block:
cancel event
Last edited: