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Skript - Worldborder

Discussion in 'Skript' started by jonawoning, Oct 3, 2019.

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  1. jonawoning

    jonawoning Active Member

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    Hey there!

    So I am trying to figure out if there is a way I can run a worldborder command per world from console. Currently, if you run /worldborder ... it will run it in the default world. ie: world.

    So, is there a possible way I can run a console command for a specific world? Thanks in advance. :emoji_slight_smile:

    If i set a worldborder on 625 for example, it will only do it on the default world.
     
  2. ShaneBee

    Supporter + Addon Developer

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    Directly in Skript, this can't be done. This is because, as you have noticed, console commands don't work properly for Minecraft commands.

    You will need to either use an add-on (I believe SkQuery, MundoSK and Kosmos have effects for this)
    You could also use skript-mirror, something like:
    Code (Skript):
    1. set {_w} to world("world_nether")
    2. set {_b} to {_w}.getWorldBorder()
    3. {_b}.setSize(10000) #keep in mind this is diameter not radius
    The WorldBorder class has a bunch of other methods you can use as well.
     
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  3. jonawoning

    jonawoning Active Member

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    It works, but i dont get damage if the border crimps.
    Only on the main world.. weird.
     
  4. ShaneBee

    Supporter + Addon Developer

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    I tried in both the overworld and nether. As long as I was more than 5(ish) blocks away from the border I took damage. I think there's a buffer.
    You can also set the border to move over a specific time, ex:
    Code (Skript):
    1. {_b}.setSize(10000, 10)
    In this example, the border would get to a diameter of 10,000, and it would take 10 seconds to get there

    you can also set the damage buffer to be less, ex:
    Code (Skript):
    1. {_b}.setDamageBuffer(1)
    This would mean the player can only be 1 block past the border without taking damage.
     
    #4 ShaneBee, Oct 5, 2019
    Last edited: Oct 5, 2019
  5. jonawoning

    jonawoning Active Member

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    I already solved it, it was for a minigame i letted one random player execute the command: ''/worldborder set 100 720''
    So it shrinks.
     
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