alright so, i want to make it when a player join, they get ther own skull in slot 0 (fist slot) named vrienden menu (dutch for friends menu). but i dont get it working with onw player head. anyone ideas how to make it?
Code:
on join:
send "%player% has joined the network" to console
player's world = "spawn":
clear players inventory
wait 1 tick
set slot 5 of player's inventory to 1 of compass named "&bGame selectie"
set slot 0 of player's inventory to 1 of players skull named "&aVrienden Menu"
if player has permission "groep.default":
set join message to "&8[&a+&8] &7%player%"
if player has permission "groep.vip":
set join message to "&8[&a+&8] &2&k||&r &aVIP&r &2&k||&r &a%player%"
if player has permission "groep.moderator":
set join message to "&8[&a+&8] &4&k||&r&c Mod &4&k||&r &c%player%"
if player has permission "groep.developer":
set join message to "&8[&a+&8] &9&k||&r &bDeveloper &9&k||&r &b%player%"
if player has permission "groep.owner":
set join message to "&8[&a+&8] &c&k||&r &4Owner &c&k||&r &4%player%"
if player has permission "groep.banned":
set join message to "&8[&4X&8] %player% joined (verbannen & kan niets)"