Solved Need help with player skulls

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Sep 23, 2020
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alright so, i want to make it when a player join, they get ther own skull in slot 0 (fist slot) named vrienden menu (dutch for friends menu). but i dont get it working with onw player head. anyone ideas how to make it?

Code:
on join:
    send "%player% has joined the network" to console
    player's world = "spawn":
        clear players inventory
        wait 1 tick
        set slot 5 of player's inventory to 1 of compass named "&bGame selectie"
        set slot 0 of player's inventory to 1 of players skull named "&aVrienden Menu"
    if player has permission "groep.default":
        set join message to "&8[&a+&8] &7%player%"
    if player has permission "groep.vip":
        set join message to "&8[&a+&8] &2&k||&r &aVIP&r &2&k||&r &a%player%"
    if player has permission "groep.moderator":
        set join message to "&8[&a+&8] &4&k||&r&c Mod &4&k||&r &c%player%"
    if player has permission "groep.developer":
        set join message to "&8[&a+&8] &9&k||&r &bDeveloper &9&k||&r &b%player%"
    if player has permission "groep.owner":
        set join message to "&8[&a+&8] &c&k||&r &4Owner &c&k||&r &4%player%"
    if player has permission "groep.banned":
        set join message to "&8[&4X&8] %player% joined (verbannen & kan niets)"
 
Here you go!
Code:
on join:
    send "%player% has joined the network" to console
    player's world = "spawn":
        clear players inventory
        wait 1 tick
        set slot 5 of player's inventory to 1 of compass named "&bGame selectie"
        set slot 0 of player's inventory to 1 of player skull named "&aVrienden Menu" with nbt "{SkullOwner:%player%}" 
    if player has permission "groep.default":
        set join message to "&8[&a+&8] &7%player%"
    if player has permission "groep.vip":
        set join message to "&8[&a+&8] &2&k||&r &aVIP&r &2&k||&r &a%player%"
    if player has permission "groep.moderator":
        set join message to "&8[&a+&8] &4&k||&r&c Mod &4&k||&r &c%player%"
    if player has permission "groep.developer":
        set join message to "&8[&a+&8] &9&k||&r &bDeveloper &9&k||&r &b%player%"
    if player has permission "groep.owner":
        set join message to "&8[&a+&8] &c&k||&r &4Owner &c&k||&r &4%player%"
    if player has permission "groep.banned":
        set join message to "&8[&4X&8] %player% joined (verbannen & kan niets)"
 
  • Like
Reactions: FoxCraftGaming
Thank you, il test it when i am home!
[doublepost=1611750075,1611749885][/doublepost]
Here you go!
Code:
on join:
    send "%player% has joined the network" to console
    player's world = "spawn":
        clear players inventory
        wait 1 tick
        set slot 5 of player's inventory to 1 of compass named "&bGame selectie"
        set slot 0 of player's inventory to 1 of player skull named "&aVrienden Menu" with nbt "{SkullOwner:%player%}"
    if player has permission "groep.default":
        set join message to "&8[&a+&8] &7%player%"
    if player has permission "groep.vip":
        set join message to "&8[&a+&8] &2&k||&r &aVIP&r &2&k||&r &a%player%"
    if player has permission "groep.moderator":
        set join message to "&8[&a+&8] &4&k||&r&c Mod &4&k||&r &c%player%"
    if player has permission "groep.developer":
        set join message to "&8[&a+&8] &9&k||&r &bDeveloper &9&k||&r &b%player%"
    if player has permission "groep.owner":
        set join message to "&8[&a+&8] &c&k||&r &4Owner &c&k||&r &4%player%"
    if player has permission "groep.banned":
        set join message to "&8[&4X&8] %player% joined (verbannen & kan niets)"

it is working but, the head is named Foxcraftgamings skull, not &aVrienden Menu.
 
Oh, thats weird, anyway, this should fix it

Code:
on join:
    send "%player% has joined the network" to console
    player's world is not "spawn":
        clear player's inventory
        wait 1 tick
        set slot 5 of player's inventory to 1 of compass named "&bGame selectie"
        set slot 0 of player's inventory to 1 of player skull named "&aVrienden Menu" with nbt "{SkullOwner:%player%}"
    if player has permission "groep.default":
        set join message to "&8[&a+&8] &7%player%"
    if player has permission "groep.vip":
        set join message to "&8[&a+&8] &2&k||&r &aVIP&r &2&k||&r &a%player%"
    if player has permission "groep.moderator":
        set join message to "&8[&a+&8] &4&k||&r&c Mod &4&k||&r &c%player%"
    if player has permission "groep.developer":
        set join message to "&8[&a+&8] &9&k||&r &bDeveloper &9&k||&r &b%player%"
    if player has permission "groep.owner":
        set join message to "&8[&a+&8] &c&k||&r &4Owner &c&k||&r &4%player%"
    if player has permission "groep.banned":
        set join message to "&8[&4X&8] %player% joined (verbannen & kan niets)"
    set the name of slot 0 of player's inventory to "&aVrienden Menu."

Yep, i tried, and this worked, Here you go!

if you need any Other help, i'd be happy to help, that is, IF you ever need help, or want something done, you can message me on discord at Dogloverblue17#3786
 
Oh, thats weird, anyway, this should fix it

Code:
on join:
    send "%player% has joined the network" to console
    player's world is not "spawn":
        clear player's inventory
        wait 1 tick
        set slot 5 of player's inventory to 1 of compass named "&bGame selectie"
        set slot 0 of player's inventory to 1 of player skull named "&aVrienden Menu" with nbt "{SkullOwner:%player%}"
    if player has permission "groep.default":
        set join message to "&8[&a+&8] &7%player%"
    if player has permission "groep.vip":
        set join message to "&8[&a+&8] &2&k||&r &aVIP&r &2&k||&r &a%player%"
    if player has permission "groep.moderator":
        set join message to "&8[&a+&8] &4&k||&r&c Mod &4&k||&r &c%player%"
    if player has permission "groep.developer":
        set join message to "&8[&a+&8] &9&k||&r &bDeveloper &9&k||&r &b%player%"
    if player has permission "groep.owner":
        set join message to "&8[&a+&8] &c&k||&r &4Owner &c&k||&r &4%player%"
    if player has permission "groep.banned":
        set join message to "&8[&4X&8] %player% joined (verbannen & kan niets)"
    set the name of slot 0 of player's inventory to "&aVrienden Menu."

Yep, i tried, and this worked, Here you go!

if you need any Other help, i'd be happy to help, that is, IF you ever need help, or want something done, you can message me on discord at Dogloverblue17#3786
Thanks!
 
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