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Help with particle projectiles please

Discussion in 'Skript' started by ThePraZ, Jun 22, 2017.

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  1. ThePraZ

    ThePraZ Member

    Joined:
    Feb 20, 2017
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    I want to know how to make a instantly particle projectile that doesn't have spaces between each particle

    I mean that when you set more speed to a particle projectile in umbaska it make it faster but it have spaces between each particle that are bigger the more speed, and what I want to make is a fast or instantly particle projectile without spaces between each particle

    PD: I want to make a kamehameha skill for my server

    I tried this (the spaces between each particle are well but it is too slow, and I want to make it faster but without changing the spaces between each particle):
    Code (Skript):
    1. on rightclick using stone hoe:
    2.     set {_ukamehameha} to "KAMEHAMEHA||%player%||%new uuid%"
    3.     register new particle projectile using particle block dust {_ukamehameha}
    4.     set {_ulocationkamehameha1} to location of player
    5.     set {_ulocationkamehameha2} to location 1.1 meters above {_ulocationkamehameha1}
    6.     if player's pitch is less than 46:
    7.         set {_ulocationkamehameha} to location 0.9 meters in front of {_ulocationkamehameha2}
    8.     if player's pitch is bigger than 46:
    9.         set {_ulocationkamehameha} to location 2 meters in front of {_ulocationkamehameha2}
    10.     if player's pitch is bigger than or equal to 80:
    11.         set {_ulocationkamehameha} to location 2.6 meters in front of {_ulocationkamehameha2}
    12.     set start location of {_ukamehameha} to {_ulocationkamehameha}
    13.     set particle count of {_ukamehameha} to 1
    14.     set x offset of {_ukamehameha} to .1
    15.     set y offset of {_ukamehameha} to .1
    16.     set z offset of {_ukamehameha} to .1
    17.     set particle speed of {_ukamehameha} to 2.1
    18.     set tps of {_ukamehameha} to 0.0001
    19.     set gravity of {_ukamehameha} to 0
    20.     set projectile type of {_ukamehameha} to stop on both
    21.     make player shoot particle projectile {_ukamehameha} with speed 0.71
    22.     set {_pkamehameha} to location of player's head
    23.     while distance between current location of {_ukamehameha} and {_pkamehameha} is less than 40:
    24.         if running state of {_ukamehameha} is false:
    25.             stop
    26.         wait 5 ticks
    27.     stop particle projectile {_ukamehameha}
     
    #1 ThePraZ, Jun 22, 2017
    Last edited: Jun 22, 2017
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