entity-tracking-range help!

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FUZIK

Active Member
Jan 26, 2017
115
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Санкт-Петербург
github.com
code_language.skript:
world-settings:
  default:
    entity-tracking-range:
      players: 17
x-y.png

entity-tracking-range by mojang works by using the "x" and "z" axis.


script: by bensku
mc: 1.12
addons: SkQuery by Lime
code_language.skript:
every 3 tick:
    loop all players:
        hide loop-player from all players
        reveal loop-player from all players in radius 17 of loop-player
x-y-z.png

entity-tracking-range by scriptworks by using the "x", "y" and "z" axis.


problem: how can this be implemented by the "entity-tracking-range" across all axes (x, y, z) without high TPS losses?
 
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