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entity-tracking-range help!

Discussion in 'Skript' started by FUZIK, Jun 1, 2017.

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  1. FUZIK

    FUZIK Active Member

    Joined:
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    Code (Skript):
    1. world-settings:
    2.   default:
    3.     entity-tracking-range:
    4.       players: 17
    x-y.png
    entity-tracking-range by mojang works by using the "x" and "z" axis.


    script: by bensku
    mc: 1.12
    addons: SkQuery by Lime
    Code (Skript):
    1. every 3 tick:
    2.     loop all players:
    3.         hide loop-player from all players
    4.         reveal loop-player from all players in radius 17 of loop-player
    x-y-z.png
    entity-tracking-range by scriptworks by using the "x", "y" and "z" axis.



    problem: how can this be implemented by the "entity-tracking-range" across all axes (x, y, z) without high TPS losses?
     
    #1 FUZIK, Jun 1, 2017
    Last edited: Jun 1, 2017
  2. ShaneBee

    Moderator Resource Staff Supporter + Addon Developer

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