items

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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Lohst

    Script Magic Storage [1.21.1] 1.5.3

    This Magic Storage Skript brings efficient, expandable storage to Minecraft, inspired by Terraria's Magic Storage mod. Say goodbye to clunky chest systems—store more with fewer blocks! Tested versions: 1.20.4, 1.21.1 ⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯ Features...
  2. Palgia

    Script SkLoot - ✅ Create custom loot tables ✅ Loot chests ✅ & More ! 1.1

    Create custom loot tables and loot chest ! Addons required: SkBee, Skript-reflect, Skript-yaml ➡ Create loot tables with items, variables, and items from SkItemCreator ➡ Create loot chest with global loot or individual loot ➡ Commands & Full API ➡ Particles & more! Here's an example of a loot...
  3. J1nx1l

    Dropped Items

    Is there a way to make it so any dropped items are invulnerable? Could I make them so they do not blow up or burn without removing the explosion effects? I cannot seem to figure it out, I don't get any errors but it doesn't save the items. on damage of a entity: if "%victim%" is "dropped...
  4. saad3mad

    Solved how to link an armor stand to the player

    EDIT: i am trying to make an armor stand ride the player and be able to move with the player, so when the player move his body the armor stand above it move to and be connected to the body area the "chest" the skript i used make the armor stand teleport to the player so its a bit laggy and...
  5. C

    Solved How can I prevent a loop from doing damage to the player with Skript

    I am programming a plugin in Skript using SkRayFall (though I'm unsure that that's useful for this scenario, I should put it there anyway) and I have a program that's supposed to damage all entities in a 1 block radius while pushing the play forward. This works fine, although it damages the...
  6. J

    Items Require Permissions to Work

    Can i make it so an item requires a permission to be used in game? For example, i have a sword called "Cool Sword" that does 8 Damage (Custom item). Can i make it so unless i have the permission "Cool Sword" it does no damage (the amount of a fist (1) is fine as well if its not possible to make...
  7. L

    skutil yaml - read added variables from a file

    the title itself doesn't explain much, so i'll explain it here. I want to create custom items with custom lores and rarities. This is done pretty easy in skript with the "set {@name} to item", but as I will create a lot of items, I needed to save them as yml's to be more space efficient. I...
  8. A

    Deleting non named items

    Script Version: 2.5.3MH and using skRayFall v1.9.25 Script Author: me Minecraft Version: 1.16.5 Full Code: on break: if player has oak plank named "&6Oak AutoCompressor": if player has 64 of oak log: give player shiny oak log remove 64 of oak log from player's inventory I'm...
  9. M

    give mob item

    so I'm making a boss for my server and I'm trying to give it a bow and i cant find a way to do it when I reload it it says that there are no errors if anyone can help me that would be great! command /boss2: permission: op permission message: "&cYou do not have...
  10. L

    How to read a list from an external file

    I understand how to read from an external file, but i am trying to read from a list of items/blocks, but I can't quite get how to do that. And what I mean is like: ``` on pickup: if item is {antyhing from common_items.txt}: set the 1st line of the item's lore to "&f&lCOMMON" ``` Because...
  11. T

    Solved Items Join

    Intento poner items cuando el usuario entra al servidor pero los pone en el inventario de crafteos. on join: wait 3 tick set slot 0 of player's current inventory to wood sword of sharpness 1 set slot 2 of player's current inventory to bow set slot 3 of player's current...
  12. S

    Solved How to give a player permission when righ-click on item?

    So I have multiverseportals but to have access you need to be OP or you group should have "multiverse.portal.access.<portal name>". So how to make that if player right-click on specific item as example paper renamed to Snow Pass, get portal access for that portal? I found this: But its not...
  13. A

    Can't set items in a player's slot to variable

    open chest with 3 rows named "&6&lKøb" to player wait 1 tick format slot 0 of player with green wool named "&a&l+" to run [set {crypto.%player%.amount} to {crypto.%player%.amount}+1]->[format slot 1 of player with black wool named "&7&l%{crypto.%player%.amount}%" to...
  14. R

    Item Generators not working.

    So I have been using skript for a while now. Normally when I make a generator skript with multiple generators, it works. I have 3 generators so far. Only the first dirt one works. Here is my code: every 1 second: drop 1 dirt named "&8&lDirt" with lore "&7Trade at /shops!" at...
  15. Parrothead

    Script Item Break and Repair 1.0

    Need help? post on the thread or PM me on Discord (Parrothead#8885) Hello, this is my second public script. I likely will never update this as I made it for my server and will likely diverge it significantly enough that updating won't be worth my time. FEATURES Turn items (specifically ones...
  16. N

    Dropped Items Glow (With particle)

    Hello! I've tried some stuff to make this work, but I haven't figured it out. I've decided to ask you people. So, what I want is to all items that are dropped to glow. But, if the dropped item is named "commonar", then the glow should be white. (Cloud particle) If the dropped item is named...
  17. Claver01

    Hide everything ?

    is it possible to hide things in minecraft like if i wanted to hide holograms text or a item from a player
  18. T

    Setting items from variable

    I've problem with these: set {glowa.%player%} to helmet of loop-player It takes only type of helmet so variable contains e.g. "chainhelmet" it doesn't contain durability or enchants. It should but i have no idea how to do it. set helmet of loop-player to {glowa.%player%} It completely doesn't...