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  1. NeonFox__

    Confirmation

    Hello! I'm making a granting ranks GUI and I am not too sure how to make a confirmation page. So like when you click a rank it shows a red or green button to confirm. here is a part of the code: command /SetRank1 [<offline player>]: aliases: /SR1 , /sk1 permission: system.rank...
  2. T

    Solved Clicker Not Working (Variables)

    when I do /bal even after clicking with the button it shows <none> anyone know? Skript: options: money: 0 price: 10 command /start: trigger: if {start.%player%} is not set: send "&b---Start---" give 1 oak button named "&b&lClicker Button" to player...
  3. H

    enemy nametag

    hi i am wanting to create enemy tag but idk the code, example: if player1 see player2 nametag are red, if player2 see player1 tag are red, if player2 see his teammate tag are green Me: http://prntscr.com/oohj77 enemy: http://prntscr.com/oohjld
  4. F

    on region enter: (bugg)

    When I reload my script it doesn't give any errors. But it dont works. on region enter: if "%event-region%" contains "kitpvp": wait 2 ticks send "test" to player
  5. S

    Solved Timebomb Clear Drops

    Using this options: Perm: uhc.staff P: &8[&4TimeBomb&8] C: &b H: &f Excluded: Spawn Force: 10 command /TimeBomb <text>: permission: {@Perm} usage: /TimeBomb <On:Off> trigger: if arg-1 is "enable" or "on": set {TimeBomb} to true...
  6. Adrihun

    Solved Stylish scoreboards 50mb

    So I'm trying to make A scoreboard animation with skelett scoreboard. on join: player has permission "scoreboarddzz.use" wait 1 second while player is online: set title of stylish scoreboard "test-%player%" to "&dLol" if player is not online: stop...
  7. Rezz

    Rezz's Snippets - Things you can do in pure Skript 2.2

    Snippets: A replacement for 'contains' UPPERCASE, lowercase, and Capitalization conversions Replace only the first or last occurrence of text Types! Get a variable's type Snippet #1: A replacement for 'contains' function contains(list: objects, check: object) :: boolean: loop {_list::*}...