Added:
- Added former movement location. Uses the getFrom() in the on any movement that never existed.
- Added settable relative option to the time relative syntax.Code (Skript):
([the] (past|former) move[ment] [location]
Fixed:Code (Skript):
(relative|player) time of %player% [with relative %-boolean%] #or %player%'s (relative|player) time [with relative %-boolean%]
- Fixed Time Relative throwing null when trying to reset http://skunity.com/search?search=time+rel#
- Fixed the where filter expression not working. (Throws some errors if the predicate contains an unknown expression/value. Looking into fixing that.)
- Fixed some minor bugs.
Example script:
Code (Skript):
function isInSwamp(p: player): loop all players where [distance between {location} and {_p} <= 10]: message "&2Get out of my Swamp!" to loop-player command /where: trigger: loop all players where [player input is "LimeGlass" parsed as player]: message "&aOh hi there Lime" to loop-player function flyingEntities(empty: boolean = false) :: entities: return all entities where [ground state of entity input is false] function betterContains(objects: objects, contains: object) :: boolean: if {_objects::*} where [object input is {_object}] is empty: return false else: return true command /test: trigger: set {_objects::*} to "Stuff", "Test", "Skript" and "Testing" if betterContains({_objects::*}, "Testing") is true: broadcast "yes" else: broadcast "no"
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Addon SkQuery [1.13-1.19+] 4.1.8
The original Skript Addon.