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What's New in SkCine v1.0.1?

SkCine v1.0.1 is here! This update introduces native bStats integration, improved metrics configuration, and build improvements.

SkCine continues to bring powerful cinematic tools directly into Skript, without requiring external scene editors.

Live SkCine Statistics

SkCine.svg


Track SkCine's growth across Minecraft servers with anonymous statistics powered by bStats.

New Features

• Server Statistics — Track installations across reporting servers.
• Player Statistics — View player counts from participating servers.
• Version Tracking — Monitor Minecraft and SkCine version adoption.
• Growth Monitoring — Follow SkCine's usage over time.

Privacy & Control

• Anonymous statistics reporting.
• No player names or chat messages collected by SkCine's metrics integration.
• Server owners can disable metrics.
• Supports the global bStats configuration.
• Metrics failures won't prevent SkCine from starting.

⚙️ Technical Improvements

• Integrated bStats Bukkit metrics.
• Added configurable metrics settings.
• Improved dependency isolation using Gradle Shadow.
• Added ProGuard compatibility rules.
• Updated the plugin version to 1.0.1.

SkCine's Cinematic Toolkit

SkCine includes cinematic camera paths, advanced timelines, animated actors, visual effects, interactive dialogue, multiplayer cutscenes, and player recovery systems.

Everything is created directly in Skript!

Installation

  1. Download SkCine v1.0.1.
  2. Replace the previous JAR inside your plugins folder.
  3. Restart your Paper server.
  4. Continue using your existing cinematic scripts!
Requirements: Paper 1.21.4+, Skript 2.16.0+, and a compatible Java version.

No scene migration is required.

Links

GitHub: https://github.com/Alexpetkanov13/SkCine

bStats: https://bstats.org/

❤️ Thank you for supporting SkCine!

More updates and improvements are coming.

Developed by DHeaven — Bring your Skripts to life.
First release of SkCine 1.0.0!