Could you add some invisible arguments for custom effects?
example:
Edit: I didn't say anything 'event.getPlayer()' works x)
[doublepost=1516039465,1515914964][/doublepost]I have a suggestion to make to you, you could add the use of java variables to avoid a skript description in your csv file unnecessarily
example:
code_language.skript:
effect register new quest [named] %string% on npc %integer% with vanish expression %getPlayer%:
Edit: I didn't say anything 'event.getPlayer()' works x)
[doublepost=1516039465,1515914964][/doublepost]I have a suggestion to make to you, you could add the use of java variables to avoid a skript description in your csv file unnecessarily