Skellet natural break help

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Selvati

Active Member
Jun 26, 2017
190
10
18
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I need this code to exclude the breaking of bedrock and obsidian unless player's tool is a diamond pickaxe, player's can get bedrock using this, thanks.

code_language.skript:
# 3x3 Mining
on mine:
    if lore of player's held item contains "&eExplosive I":
        set {_1} to location of event-block
        set {_2} to location of event-block
        if player's pitch is between -50 and 50:
            add 1 to y-coord of {_1}
            subtract 1 from y-coord of {_2}
            if player's horizontal facing is west or east:
                add 1 to z-coord of {_1}
                subtract 1 from z-coord of {_2}
                loop blocks within {_1} to {_2}:
                    skellett break loop-value naturally using player's tool           
            else if player's horizontal facing is north or south:
                add 1 to x-coord of {_1}
                subtract 1 from x-coord of {_2}
                loop blocks within {_1} to {_2}:
                    skellett break loop-value naturally using player's tool
        else:
            add 1 to x-coord of {_1}
            add 1 to z-coord of {_1}
            subtract 1 from x-coord of {_2}
            subtract 1 from z-coord of {_2}
            loop blocks within {_1} to {_2}:
                skellett break loop-block naturally using player's tool
 
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