I cant figure out how to teleport one player to {blue.spawn} and another player to {red.spawn}
if executor is console:
if arg-1 is "start":
if {queue1} >= 1:
broadcast "&eThe match is about to start!"
broadcast "&cThe match will begin in &e3 seconds.."
wait 1 seconds
broadcast "&cThe match will begin in &e2 seconds.."
wait 1 seconds
broadcast "&cThe match will begin in &e1 seconds.."
wait 1 second
broadcast "&eTeleporting players.."
loop {queue::*}:
if {queue.%player%} is 2: # Idk how to teleport each player to a spawn
add 1 from {queue1} to {blue.spawn}
delete {queue::*}
delete {queue1}
if executor is console:
if arg-1 is "start":
if {queue1} >= 1:
broadcast "&eThe match is about to start!"
broadcast "&cThe match will begin in &e3 seconds.."
wait 1 seconds
broadcast "&cThe match will begin in &e2 seconds.."
wait 1 seconds
broadcast "&cThe match will begin in &e1 seconds.."
wait 1 second
broadcast "&eTeleporting players.."
loop {queue::*}:
if {queue.%player%} is 2: # Idk how to teleport each player to a spawn
add 1 from {queue1} to {blue.spawn}
delete {queue::*}
delete {queue1}