hello guys i need help
[doublepost=1619789625,1619741779][/doublepost]up
[doublepost=1619812431][/doublepost]up+
[doublepost=1619869787][/doublepost]anyone?
[doublepost=1619896416][/doublepost]++up
Code:
set {_block} to "%1 of player's tool%" parsed as a item type
if player has 1 of {_block}: ##this section gives FALSE if tool named like "&eEnder Stone"
remove 1 of {_block} from player's inventory ### and its not correct too if item has a name
[doublepost=1619812431][/doublepost]up+
[doublepost=1619869787][/doublepost]anyone?
[doublepost=1619896416][/doublepost]++up