Hello, I been searching on google but still couldn't find a solution for my problem. What I'm trying to do is check if the player is playing in a specific server such as a hub so if I used command /hub in the hub server it wouldn't just teleport me again. My code:
Code:
command hub:
trigger:
if player connect from hub to hub:
send "u r already in hub"
else:
send player to server "hub"
message "tping to hub"