I am trying to make a wanted system where, if it gets high enough, a sentinel npc is tasked with attacking the player.
The code is working, but there is a problem; when the player's wanted level is high enough, the npc doesn't attack them. but only does after it is attacked first.
This is weird, because i don't have any console execution about retaliating.
I'm going to leave the current file, if anyone can help me with this i'd be glad.
The code is working, but there is a problem; when the player's wanted level is high enough, the npc doesn't attack them. but only does after it is attacked first.
This is weird, because i don't have any console execution about retaliating.
I'm going to leave the current file, if anyone can help me with this i'd be glad.