Code:
command /clan [<text>] [<text>] [<text>]:
aliases: guild, g, c
trigger:
#CLAN SETRANK
if arg-1 is "setrank":
if arg-2 is set:
if {clan::%{clan::%player's uuid%}%::membercount::*} contains arg-2 parsed as player's uuid:
if {clan::%{clan::%player's uuid%}%::canrank::*} contains player's uuid:
if {clan::%{clan::%player's uuid%}%::leader::*} doesn't contain arg-2 parsed as player's uuid:
if {clan::%{clan::%player's uuid%}%::leader::*} doesn't contain arg-2 parsed as player's uuid:
if arg-3 is set:
if arg-3 is "member":
wait 2 ticks
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::member::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::recruiter::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::officer::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::coleader::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::caninvite::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::cankick::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::canrank::*}
wait 2 ticks
add arg-2 parsed as player's uuid to {clan::%{clan::%player's uuid%}%::member::*}
wait 2 ticks
send "&aSet %arg-2%'s rank to member."
if arg-3 is "recruiter":
wait 2 ticks
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::member::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::recruiter::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::officer::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::coleader::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::caninvite::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::cankick::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::canrank::*}
wait 2 ticks
add arg-2 parsed as player's uuid to {clan::%{clan::%player's uuid%}%::recruiter::*}
add arg-2 parsed as player's uuid to {clan::%{clan::%player's uuid%}%::caninvite::*}
wait 2 ticks
send "&aSet %arg-2%'s rank to recruiter."
if arg-3 is "officer":
wait 2 ticks
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::member::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::recruiter::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::officer::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::coleader::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::caninvite::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::cankick::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::canrank::*}
wait 2 ticks
add arg-2 parsed as player's uuid to {clan::%{clan::%player's uuid%}%::officer::*}
add arg-2 parsed as player's uuid to {clan::%{clan::%player's uuid%}%::caninvite::*}
wait 2 ticks
send "&aSet %arg-2%'s rank to officer."
if arg-3 is "coleader":
wait 2 ticks
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::member::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::recruiter::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::officer::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::coleader::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::caninvite::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::cankick::*}
remove arg-2 parsed as player's uuid from {clan::%{clan::%player's uuid%}%::canrank::*}
wait 2 ticks
add arg-2 parsed as player's uuid to {clan::%{clan::%player's uuid%}%::coleader::*}
add arg-2 parsed as player's uuid to {clan::%{clan::%player's uuid%}%::caninvite::*}
add arg-2 parsed as player's uuid to {clan::%{clan::%player's uuid%}%::canrank::*}
add arg-2 parsed as player's uuid to {clan::%{clan::%player's uuid%}%::cankick::*}
wait 2 ticks
send "&aSet %arg-2%'s rank to co-leader."
else:
send "&cYou can't set that player's rank."
else:
send "&cYou can't set that player's rank."
else:
send "&cNo permission."
else:
send "&cThat player is not in your clan."
#CLAN CREATE
if arg-1 is "create":
if arg-2 is set:
if {clan::%player's uuid%} isn't set:
if arg-2 is alphanumeric:
if {clan::name::*} doesn't contain arg-2:
wait 3 ticks
set {clan::%player's uuid%} to arg-2
add arg-2 to {clan::name::*}
wait 2 ticks
add player's uuid to {inclan::*}
add player's uuid to {clan::%{clan::%player's uuid%}%::leader::*}
add player's uuid to {clan::%{clan::%player's uuid%}%::caninvite::*}
add player's uuid to {clan::%{clan::%player's uuid%}%::canrank::*}
add player's uuid to {clan::%{clan::%player's uuid%}%::cankick::*}
add player's uuid to {clan::%{clan::%player's uuid%}%::membercount::*}
set {clan::%{clan::%player's uuid%}%::coin} to 0
wait 2 ticks
send "&aCreated clan." to player
else:
send "&cClan name already taken." to player
else:
send "&cInvalid character."
else:
send "&cYou are already in a clan."
#CLAN INVITE
if arg-1 is "invite":
if arg-2 is set:
set {_allplayers::*} to all players
if {_allplayers::*} contains arg-2:
if {clan::%player's uuid%} is set:
if {inclan::*} doesn't contain arg-2 parsed as player's uuid:
if {clan::%{clan::%player's uuid%}%::caninvite::*} contain player's uuid:
wait 3 ticks
set {invited::%{clan::%player's uuid%}%::%arg-2%} to {clan::%player's uuid%}
wait 2 ticks
send "&aInvited %arg-2%."
wait 2 ticks
send "&a%player% invited you to join %{clan::%player's uuid%}%, type &e/clan join %{clan::%player's uuid%}%&a to join." to arg-2 parsed as player
else:
send "&cNo permission."
else:
send "&cThat player is already in a clan."
else:
send "&cYou are not in a clan."
else:
send "&cThat player does not exist or isn't online."
#CLAN JOIN
if arg-1 is "join":
if arg-2 is set:
if {clan::name::*} contains arg-2:
if {invited::%arg-2%::%player%} is set:
wait 2 ticks
add player's uuid to {clan::%{invited::%arg-2%::%player%}%::membercount::*}
add player's uuid to {clan::%{invited::%arg-2%::%player%}%::member::*}
set {clan::%player's uuid%} to {invited::%arg-2%::%player%}
add player's uuid to {inclan::*}
send "&aJoined clan."
wait 3 ticks
delete {invited::%arg-2%::%player%}
else:
send "&cYou are not invited to any clan."
else:
send "&cThat clan does not exist."
After I invite my friend and then do /clan setrank them. My invite permission kind of disappears I can't invite any other players, even when {clan::%{clan::%player's uuid%}%::caninvite::*} still contains my UUID. Any support is appreciated.