set {_diamondgeode} to skull from skin with value "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2I5NDJiOWYzODY4MWJmOTZjODRkMTgxYmFkOWVmMGFjYzA0NzYzNWQyNTRlMzQ4OWZjODExODg2NzgxY2E1ZCJ9fX0=" signature
on break of diamond ore:
chance of 1%:
give player {_diamondgeode} named "&bDiamond Geode" with lore "&8A rare geode drop from diamond ore."
here is the skript but idk why the line 1 keep error
on break of diamond ore:
chance of 1%:
give player {_diamondgeode} named "&bDiamond Geode" with lore "&8A rare geode drop from diamond ore."
here is the skript but idk why the line 1 keep error
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