drawLine particles are disappearing/dispersing when I use the RGB variable.

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MultiDa

Member
Nov 16, 2020
3
0
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As it says in the title, my particles disappear/disperse if I use the RGB feature. This does not happen if the RGB variable isn't filled. Here is the code thus far:

Code:
if target living entity is set:
        push the target upwards 
        apply levitation of tier 10 to target for 2 seconds
        drawSphere style 1, particle "enchantmenttable", RGB 0, 148, 255, center target, id "technotarget", rainbowMode false, radius 5, density 500, visibleRange 100, pulseDelay 1
        drawSphere style 1, particle "enchantmenttable", RGB 0, 255, 33, center target, id "technotarget", rainbowMode false, radius 2.5, density 250, visibleRange 100, pulseDelay 1
        wait 5 seconds
        stopEffect id "technotarget"

Thanks in advance :emoji_grinning:
 
don't you need displacement variable?
As far as I know the displacement variable isn't needed, but I'll see if it changes anything.
[doublepost=1605809561,1605809375][/doublepost]
As far as I know the displacement variable isn't needed, but I'll see if it changes anything.
So yeah, this didn't change anything. There are still particles hundreds of blocks away....
 
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