As it says in the title, my particles disappear/disperse if I use the RGB feature. This does not happen if the RGB variable isn't filled. Here is the code thus far:
Thanks in advance
Code:
if target living entity is set:
push the target upwards
apply levitation of tier 10 to target for 2 seconds
drawSphere style 1, particle "enchantmenttable", RGB 0, 148, 255, center target, id "technotarget", rainbowMode false, radius 5, density 500, visibleRange 100, pulseDelay 1
drawSphere style 1, particle "enchantmenttable", RGB 0, 255, 33, center target, id "technotarget", rainbowMode false, radius 2.5, density 250, visibleRange 100, pulseDelay 1
wait 5 seconds
stopEffect id "technotarget"
Thanks in advance