Database skript error

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Fumioo

Member
Jun 18, 2022
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0
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Skript Version (do not put latest): Skript 2.6.2
Skript Author: Bensku
Minecraft Version: git-Purpur-1171 (MC: 1.16.5)

Full Code:


Code:
# ==== Variables ====

databases:
    # Databases to store variables in. These can either be used as a simple one-server-storage
    # where variables are written constantly but only read at server start,
    # or as a connection between multiple servers by monitoring the database(s) for changes.
    #
    # You can define as many databases as you want, just make sure to choose a distinct name for each one, and don't forget to set all options correctly.
    #
    # To be able to use a database you'll need to download the plugin 'SQLibrary' from http://dev.bukkit.org/server-mods/sqlibrary/files/
    # and install it in your server's plugin directory like other plugins.
    #
    # Please note that '/skript reload' will not reload this section, i.e. you'll have to restart Skript for changes to take effect.
    
    # Each database definition must be in a separate section. You can choose any name for the sections, as long as it's not already used.
    database 1:
        # an example database to describe all possible options.
        
        type: MySQL
        # The type of this database. Allowed values are 'CSV', 'SQLite', 'MySQL' and 'disabled'.
        # CSV uses a text file to store the variables, while SQLite and MySQL use databases, and 'disabled' makes Skript ignore the database as if it wasn't defined at all.
        
        pattern: .*
        # Defines which variables to save in this database.
        # This pattern uses Regex syntax, e.g. use 'db_.*' (without the quotes) to store all variables prefixed with 'db_' in this database,
        # or use '.*' (the default value) to store all variables here (recommended for the last database in this list, as otherwise some variables might not be saved).
        # Please note that variables are only stored in one database, and databases are checked from top to bottom,
        # e.g. if a variable matches the topmost database's pattern it will be saved there and nowhere else.
        # BTW: Patterns are checked in a separate thread, i.e. your server likely won't run slower when using complicated patterns.
        
        monitor changes: true
        monitor interval: 5 minutes
        # If 'monitor changes' is set to true, variables will repeatedly be checked for updates in the database (in intervals set in 'monitor interval').
        # ! Please note that you should set 'pattern', 'monitor changes' and 'monitor interval' to the same values on all servers that access the same database!
        
        # == MySQL configuration ==
        host: x.x.x.x # Where the database server is located at, e.g. 'example.com', 'localhost', or '192.168.1.100'
        port: 3306 # 3306 is MySQL's default port, i.e. you likely won't need to change this value
        user: myusername
        password: mypassword
        database: skript_bridge # The database to use. Skript will automatically create a table 'variables21' in this database if it doesn't exist
        # (If the table exists but is defined differently that how Skript expects it to be you'll get errors and no variables will be saved and/or loaded)
        
        # == SQLite/CSV configuration ==
        file: ./plugins/Skript/variables.db
        # Where to save the variables to. For a CSV file, the file extension '.csv' is recommended, but not required, but SQLite database files must end in '.db' (SQLibrary forces this).
        # The file path can either be absolute (e.g. 'C:\whatever\...' [Windows] or '/usr/whatever/...' [Unix]), or relative to the server directory (e.g. './plugins/Skript/...').
        
        backup interval: 5 hours
        # Creates a backup of the file every so often. This can be useful if you ever want to revert variables to an older state.
        # Variables are saved constantly no matter what is set here, thus a server crash will never make you loose any variables.
        # Set this to 0 to disable this feature.

Errors on Reload:
Nothing
Console Errors:
[12:44:24 INFO]: [Skript] database error: Deadlock found when trying to get lock; try restarting transaction


Addons:
skript-placeholders v1.5.2 (https://github.com/APickledWalrus/skript-placeholders)
Skellett v1.9.11 (https://forums.skunity.com/resources/skellett.24/)
skript-yaml v1.4
skUtilities v0.9.2 (https://tim740.github.io/)
skRayFall v1.9.21 (https://sk.rayfall.net/)
SkQuery v4.1.0
SkBee v1.9.1 (https://github.com/ShaneBeee/SkBee)
Ersatz v1.0
MundoSK v1.8.6-BETA.58 (https://forums.skunity.com/resources/mundosk.69/)

*Console error every time, if it is not fixed the ram from the server will be full quickly.


Thanks
- Fumioo
 
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