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Is there a way to make a scoreboard that doesn't flicker in skript, with multiple lines and colours, also with Ranks.
I am using pex. Is this possible?
Thanks.
command /sb:
trigger:
set name of sidebar of player to "&e&lHEY THERE!"
set score "&aSCORE NAME" in sidebar of player to 1
How did you do the rank ?
thanks. if i make a minigame plugin and add a feature it to it where it adds 20+ coins each time you play into the database, is there a way to show that on scoreboard?
oh alright. last question: i havent tried the script that u sent me yet, if i add that variable, will it actually add the whole prefix like &4&lOWNER or it will add it like &fOwner (cus thats what i want, i want &fOwner) is there any way i can do this? And still keep that &4&lOWNER so its like that in chat
Thanks![]()
Yes I have done so on my server and this would work fine.Time to think for yourself and make a custom chat script.
Yes I have done so on my server and this would work fine.![]()
pls is there any way to do this? I am using pex, i don't want to make rank system in skript since it is really hard and i will have a lot of erros lol - also i already setup pex and stuff :/
We aren't going to spoon feed you any more. Exercise your brain for once.pls is there any way to do this? I am using pex, i don't want to make rank system in skript since it is really hard and i will have a lot of erros lol - also i already setup pex and stuff :/
You need skquery I think. Check the documentation to see the addon you need.[17:04:22 ERROR]: [Skript] Can't understand this expression: player's prefix (Time.sk, line 32: set score "%player's prefix%" in sidebar of player to 1')
hm... weird! I have itYou need skquery I think. Check the documentation to see the addon you need.
btw do you know when you make a command example /gamemode 1, you have to add things like "trigger:", i have something called "usage:" whatYou need skquery I think. Check the documentation to see the addon you need.
command /setrank [<offline player>] [<text>]:
usage: &7Set a player's rank.
trigger:
If you type in /gamemode.hm... weird! I have it
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btw do you know when you make a command example /gamemode 1, you have to add things like "trigger:", i have something called "usage:" what
does that do? I have a text next to it aswell, where can i see that message?
code_language.skript:command /setrank [<offline player>] [<text>]: usage: &7Set a player's rank. trigger:
oh... thanks!If you type in /gamemode.
is there a way to make my skript plugin load faster? i think my aliases-eng is causing itIf you type in /gamemode.
No. It depends on the amount of scripts you have.oh... thanks!
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is there a way to make my skript plugin load faster? i think my aliases-eng is causing it
using 2.2 dev 22f
ok XDNo. It depends on the amount of scripts you have.
ok so i have a simple invspy skript.No. It depends on the amount of scripts you have.
command /invspy [<offline player>]:
trigger:
if arg-1 is not set:
send "&cWrong usage. Try again with /invspy <player>."
if arg-1 is set:
if arg 1 is online:
open the arg 1's inventory for the player
else:
send "&cSorry but %arg-1% is currently Offline."
Look at the Wiki. I don't know.ok XD
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ok so i have a simple invspy skript.
any way i can change the gui name?
code_language.skript:command /invspy [<offline player>]: trigger: if arg-1 is not set: send "&cWrong usage. Try again with /invspy <player>." if arg-1 is set: if arg 1 is online: open the arg 1's inventory for the player else: send "&cSorry but %arg-1% is currently Offline."