locations

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  1. T

    Solved Amount of blocks within 2 locations without loops?

    Hello! So I was wondering if there was a way to check the amount of blocks within 2 locations without using loops? What I mean is something like this:set {_count} to amount of {_block} within {loc1} and {loc2} That would obviously not work but is there something that could do it?
  2. J

    Function to Mob Spawn depending on Room teleport

    So I wanna make it so custom mobs spawn in set locations depending on the room the players enter. For example if player Steve gets teleported to room 1, mobs spawn at locations A & B of the room 1. then Steve moves to room 2, mobs spawn at locations A & B of room 2. The thing is room teleport...
  3. J

    Solved Teleport player to random saved location

    #--- TELEPORT LOCATIONS ---# options: dungeon1: 0, 45, 0 dungeon2: 0, 100, 0 dungeon3: 0, 90, 0 dungeon4: 0, 30, 0 dungeon5: 0, 200, 0 on load: add "{@dungeon1}" to {dungeonlist::*} add "{@dungeon2}" to {dungeonlist::*} add "{@dungeon3}" to {dungeonlist::*}...
  4. C

    Waypoints/Locations Help

    So I am attempting to create a command where player's can store coordinates into a list by using the command /addlocation, which will take the current location of the player and add it to a list. Later they can access this list by typing /viewlocations. My problem is that I don't know how to...
  5. O

    Random Integer Between 2 Locations

    Ok so I am trying to make a skript where when you select a kit, it summons you to a random location between -22 9 5 and 25 0 56 and I know single number random integers but not 2 coords, and help?? Full Code: command /kits: trigger: open virtual chest with size 4 named "&9Kits" to...
  6. F

    Solved How to check if a player is between 2 coordinates

    So as the title says essentially i am trying to make a custom region skript not using world edit or world guard, I have everything in place, all i need help with is how to check if a player is between the 2 xyz coordinates that are stored in variables every 10 seconds. I have searched the docs...
  7. K

    Solved Location changes to another world

    First of all, thank you for your time of helping me. I set a location with set {spawn::%arg-1%} to player's location and then i teleport to the location using teleport player to {spawn::%{_map}%} where {_map} is the arg-1 in the first code. Im using multiverse to make different worlds for this...
  8. SparrowPlayzSkript

    Player Locations GUI

    Category: Skript Suggested name: Player Locations GUI What I want: Ok so I need this for my Server, so a player types /cploc and it opens a menu with 6 rows, and when you type /cploc create it will put their head in the menu with the name of their "Warp", the description, and the coords. Also...