error

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  1. P

    Solved Problem with upgrading (no errors)

    I'm trying to make a skript where when you right click with it, it'll upgrade the pickaxe. Not gonna show the full skript, but if you wan't it i'll give it to you the issue: every tick: loop all players: if amount of {pick::*} = 2: replace wooden pickaxe named "&7Wooden...
  2. P

    Solved Removing a variable of an item from the player's (error) inventory

    I am trying to make a simple shop skript so when you buy an item it removes a specified price of coal (in this case) from your inventory. But it doesn't work. on inventory click: if name of event-inventory is "&8Are you sure?": if event-item is lime wool: close player's...
  3. G

    Skript Speed Issue

    Hello! I'm currently working on a dungeon-crawler type server. One of the items that mages are going to be able to use is called the "Ghost Cloak". The skript for it isn't working so great. Here is what I have: command /ghostcloak: permission: op permission message: "&cYou do not have...
  4. J

    Solved How to check if player is below Y=something

    Hi, i have problem with my code. I wanna check if player is under Y = 59 My code looks like that: on any movement: if player's location is location(*, 59, *, world "FastBuilder-1"): set {blocks.placed::%uuid of player%} to 0 But the error is: [10:12:31 ERROR]: can't understand...
  5. L

    Solved Make a player perform an command with an permission

    Hey, i am trying to make an gui. But now i would like that if a player click on an item the command get executet with an permssion (or as op) if index of event-slot = 13: cancel event make player execute command "/mv tp jumpandrun" [that command should run with...
  6. A

    error admin login

    Please Help :emoji_frowning: command /alogin [<text>]: aliases: /al permission: admin.login trigger: if {al.%palyer%} is not set: if arg 1 is "2020": set {al.%player%} to true send "&3[&5GI &4Login&3] &4>> &aLogin Succsess :D"...
  7. S

    I get this error cant understand

    my skript options: deny-username-message: &8> &4You can't put your username here&8! no-referral-message: &8> &4Ok&8! &4A person didn't tell you about the server&8. thank-you-message-1: &8> &aThank you for telling us &2%player%&8! thank-you-message-2: &8> &aThank you for inviting...
  8. ClaasCode

    Solved UnparsedLiterals must be converted before us

    Hello, i get the Error from the title my Code: on break: if event-block is a gold block: addCoins(player, "Test", 5) function addCoins(name: player, message: text, amount: number = 1): set {_uuid} to uuid of {_name} send "%{_uuid}%" to console
  9. N

    Skript dont work

    Skript Version: 2.2 Full Error: https://pastebin.com/T5UQC74k
  10. Jonathan Cohen

    Solved loop-value error

    Skript version: 2.2-dev36 Error: [20:55:37 ERROR]: There's no loop that matches 'loop-value' (crackskywars.sk, line 1098: set {_lvalue} to "%loop-value-3%"') Code: https://pastebin.com/Jj3ggWAL
  11. M

    Skunity not working

    Hello, when i go to Skunity Site (also /Downloads) it's a Error.
  12. Jonathan Cohen

    Solved Skript Error

    I keep getting this error on the command "/player (mode)" Skript version: 2.2-dev36 Server version: 1.8.8 craftbukkit Code ----------------------------------- command /play [<text>]: executable by: players trigger: if arg-1 is set: if arg-1 is "solo_normal" or...
  13. JustPancake

    Getting Error...

    discord command acl <string>: trigger: set {ChatlogText} to "%{Chatlog}%%nl%[%now%] %arg-1%```" set {_} to length of {ChatlogText} set {_} to {_} - 3 set {ChatlogText} to "%first 5 character of {B}%" edit {Chatlog} to show "%{ChatlogText}%" Error...
  14. A

    [HELP] Non OPS cant do anything.

    I'm getting into skript and I am just trying to make a simple Cookie Clicker server. on rightclick holding a cookie: add {CPC.%player%}+{Event.%player%} to {Cookies.%player%} Very simple stuff. Btw that code gets made... on join: #Stats if {Cookies.%player%} is not set: set...
  15. P

    Error with mysql in SkQuery (1.12.2)

    Minecraft Server Version: 1.12.2 (Paper) Skript Version: 2.3.1 SkQuery Version: 4.1.4 Sorry for my bad english. I have already reinstalled SkQuery and MySql Client and Server, but the error is still there. Errors: Ingame: (Multiple) Database features are disabled until the script has SQL...
  16. T

    Skript cant relaod

    When i reload any skript i get this error Skript version: Skript2.3v Skript addons: TuSKe SkRayFall SkQuery Skellet
  17. W

    List variable issue?

    Hey everyone, I'm currently using list variables and I'm having trouble getting them to do what I want. My test code should have 3 variables in"{testvar::*}", however, after adding 10 onto Test1 its adds another blank variable to "{testvar::*}". The output is my code is shown here. Any help is...
  18. S

    Solved It's not possible to do this ?

    on explosion: loop exploded blocks: set block at location of loop-block to stone None blocks was set, and I get this error: [15:17:30] [Server thread/ERROR]: Block at 133, 65, -179 is Block{minecraft:stone} but has net.minecraft.server.v1_16_R2.TileEntityFurnaceFurnace@777e41d5...
  19. S

    Morkazsk bugged ?

    I'm trying this: command modocontrole: loop all players: if {mode.control.%loop-player%} is "false": make loop-player glow with color "WHITE" for player This is a part of my code, of course. But I'm getting this error: [Server thread/ERROR]...
  20. D

    Cannot Use Variables Here

    Hello Skripters! I'm looking for some help to an issue I'm having regarding an error I've been getting. The error I receive on reload of the script is "Cannot Use Variables Here", and I'm not sure how to fix it. on right click: set {_e} to clicked block's location if...