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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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    cancel format of chat colors?

    Ohhh right, I'll test that a bit later and will get back to you, thanks!
  2. D

    cancel format of chat colors?

    What's the permission though? Im not using essentials or anything related, but a custom skript chat
  3. D

    cancel format of chat colors?

    how can I make it so when someone types &1 or whatever it won't set the message to that color but instead just white? If someone could please send me a full code of that on chat event, that would be nice, because i can't rly find any way!
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    Solved tuske closing gui

    perfect, thanks!!
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    Solved tuske closing gui

    so i have a command that when performed it would open a tuske gui and there i have some slots formatted with items, and when clicking on them i'd perform a few actions. This is the format I'm using command /test: trigger: create a gui with id "test" with virtual chest with 1 row...
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    Solved skript messages?

    Works perfectly! Just what I wanted.. Thanks a lot!
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    Solved skript messages?

    No, I'm using commands that I have made using skript, that's why I don't know how to get rid of those.
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    Solved skript messages?

    I was wondering if it's possible to somehow either replace or remove messages like "There is no player online whose name starts with <whatever>"? 1) This happens when I for example run /teleport <player name with multiple args> when it's supposed to have only 1 argument as it's defined in the...
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    check my pms pls

    check my pms pls
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    Addon Skungee - The proxy addon for Skript

    Alright, will try to do this, thanks!
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    Addon Skungee - The proxy addon for Skript

    Why is this happening? I have configured everything correctly.
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    Addon Skungee - The proxy addon for Skript

    BUMP @LimeGlass
  13. D

    variables removing on restart?

    nope, they are like {normalizar} Oh I think I know why, since on the server start I don't have worlds loaded, only like the normal world, and I have those variables saving a location in those worlds, is this why they ain't loading?
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    variables removing on restart?

    Hello, Some of my variables are removed without any reason from the .csv file, but I don't have any "delete {var}" or something in my scripts that would remove them. This happens when the server restarts. Why is this happening?
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    Addon Skungee - The proxy addon for Skript

    I have everything set up correctly but it says that: Could not establish connection to Skungee on the Bungeecord! Attempting to reconnect to Skungee... Could not establish connection to Skungee on the Bungeecord! Going into keep alive mode... (this happens when I run a command that gets the...
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    Addon Skungee - The proxy addon for Skript

    same issue (the difference is that i'm on 1.8.8 spigot, and using a 5-digit port)
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    AtherialSK NEW! ADDON [COMING SOON] [LOOKING FOR SUGGESTIONS]

    so when’s this releasing?
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    Warzone "Mining"

    try set {warzone} to a random element... Do it without the ::*
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    Warzone "Mining"

    {_var} are local variables, meaning that creating one of these will only work in one place, so you can only operate with these in 1 part, in your case, in the right click one. Use {var::*} instead
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    Solved variables

    I don’t really think that there’s any difference between the two expressions. I myself have wondered a little ago if there’s any difference, and so I tried using both methods and results that they did the exact same thing, so I suppose there isn’t anything that makes these 2 be different :>...