1. Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

Dismiss Notice
This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

API SkPapi 1.0-BETA.7

Skript API especially for packet stuff.

  1. 1.0-BETA.7 - Objectives, metadata and code optimizing

    • Removed command
    • Version check is now more optimized
    • All syntaxes are now more optimized
    • Variables now have "-" prefixes
    • PacketListenerNMSK is now part of SkPapi because of some protocolLib glitches, thanks to TPGamesNL
    • Entity type ID now works a bit better, I still recommend checking IDs manually
    • Added expression for Biome IDs
    • Added expression...
  2. 1.0-BETA.6 - Bug fixes, new effects

    • Added effect for making player sleep
    • Added effect for waking player up
    • Added effect for reading content from the website using Reqn
    • Added effect for picking up items client-sided
    • Added effect for changing player's camera
    • Added effect for setting passengers of entity client-sided
    • Updating the client-side team didn't work
    • All syntaxes now use numbers instead of integers because Skript handles them poorly
    • And some other small changes
  3. 1.0-BETA.5 - World borders, sign guis, events

    • Added full client-side world borders support
    • Added full client-side sign guis support
    • Added full client-side resource packs support
    • Added expression for getting entity type ID
    • Added effect for displaying/canceling block break animation
    • Added event for receiving messages, can work as a logger and can replace messages from other plugins which can't be configured
    • Added event for block update, you can detect the change of all in-game blocks
    • Added event for getting...
  4. 1.0-BETA.4 - Teams and Bossbars!

    • Added full client-side boss bar support
    • Added full client-side teams support
    • Added effect to crash player's client
    • Added support for client-side tablist header and footer
    • Added /papi command
    • API now has documentation
    • And some other small changes
  5. 1.0-BETA.3 - Armor stands!

    • Added effect for playing animations such as swinging/taking damage
    • Added effect for making client-side entity invisible
    • Added effect changing the name of the client-side entity
    • Added armor stand support
    • Added effect for rotating individual parts of client-side armor stands
    • Added effect for changing types of client-side armor stands
    • Added effect for rotating client-side entities
    • Move client-side entity effect now works properly
    • Get entity type ID effect...
  6. 1.0-BETA.2 - Code clean up!

    • Removed UUID from MojangAPI and skin from MojangAPI expressions, use effects instead
    • Removed connect expression
    • Removed honey effect
    • Better example codes
    • Added custom UUID option for client-side mobs
    • Added team id option to hiding player's nametag
    • Added remove team effect for better manipulation with tags
    • Added effect for setting cooldown of items for each player
    • Added event for start/stop digging block and releasing, switching, or dropping items...