- Contributors
- TPGamesNL
- Supported Minecraft Versions
- 1.8
- 1.9
- 1.10
- 1.11
- 1.12
Features
The antiswear is pretty advanced when talking about detections. For example, if you wanted the word 'Antiswear' to be blocked on your server, you can add it to the list in the script file. After you added it and reloaded the script, words like 'Ánt1sw3aR' will be detected. You can modify all of the swearwords, the optional override permission, and the staff message in the script file. You can also edit the detection type: block, stealth or warn. Block just blocks the message and sends a warning to console and online staff (you can disable this if you want to); warn only warns staff and console; stealth uses the server's chat format and makes it seem like the player has send a message, but noone else can see it.
About the antispam
There isn't much to say about the antispam, apart from the fact that it works (as far as I know). The default message delay is 2 seconds, with an optional override permission. The message you get when you try to spam is also modifiable.
About the antiswear for signs
The antiswear for signs is very similar to the normal antiswear. The only differences are that you can disable this one and that it has a different message for staff with the ability to teleport to the sign (this is the default message, you can edit it). The antiswear for signs has 2 detection types: warn and block. Warn just informs staff and block removes the text from the sign.
Requirements:
- Advanced antiswear
- Antispam
- Antiswear for signs
The antiswear is pretty advanced when talking about detections. For example, if you wanted the word 'Antiswear' to be blocked on your server, you can add it to the list in the script file. After you added it and reloaded the script, words like 'Ánt1sw3aR' will be detected. You can modify all of the swearwords, the optional override permission, and the staff message in the script file. You can also edit the detection type: block, stealth or warn. Block just blocks the message and sends a warning to console and online staff (you can disable this if you want to); warn only warns staff and console; stealth uses the server's chat format and makes it seem like the player has send a message, but noone else can see it.
About the antispam
There isn't much to say about the antispam, apart from the fact that it works (as far as I know). The default message delay is 2 seconds, with an optional override permission. The message you get when you try to spam is also modifiable.
About the antiswear for signs
The antiswear for signs is very similar to the normal antiswear. The only differences are that you can disable this one and that it has a different message for staff with the ability to teleport to the sign (this is the default message, you can edit it). The antiswear for signs has 2 detection types: warn and block. Warn just informs staff and block removes the text from the sign.
Requirements:
- Skript (I recommend Bensku's edit)
- SkQuery (only necessary when you're going to be using the antiswear for signs and informing staff about the sign detections)