Recent content by wesnoah3

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. W

    List variable issue?

    Thank for you the help! Even after editing my code I am getting "<none>" along with Test1, Test2, and Test3 after running the command...
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    List variable issue?

    Hey everyone, I'm currently using list variables and I'm having trouble getting them to do what I want. My test code should have 3 variables in"{testvar::*}", however, after adding 10 onto Test1 its adds another blank variable to "{testvar::*}". The output is my code is shown here. Any help is...
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    Progession GUIs

    I actually did that method previous to the method I linked to in my post, I found the need of adding 40+ specific permissions to each player even more inefficient but thanks for the input!
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    Progession GUIs

    Hey everyone, I'm currently working on a turn-based battle skript and have run into a dilemma. In my skript you fight NPCs by being presented a GUI with different items representing each attack, however, as you progress through the game you continue to unlock new attacks. My question is how to...
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    Solved Saving to yaml file

    Hey everyone, just wondering the best, up to date, way of saving data/variables to a yaml file. I know you can do it using skUtilities however that addon seems to be abandoned. Any help is much appreciated!
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    Solved TuSKe alternative?

    Got it, thanks
  7. W

    Solved TuSKe alternative?

    I can't find the download for this addon on the download page or from google. Mind linking to it's page? Thanks.
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    Solved TuSKe alternative?

    Hey everyone, I'm wondering if anyone has any recommendations for an addon similar to TuSKe that's updated to the latest version of Minecraft. Any advice is much appreciated!
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    Saving Player Information

    Sorry if I came out hostile, that wasn't my intention at all. I just noticed it seemed to still define as a list variable with only a double colon at the end and found a period for myself more readable. Thank you for the help.
  10. W

    Saving Player Information

    Wouldn't the double colon between %player% and fireXP be sufficient? Or should every period become a double colon?
  11. W

    Saving Player Information

    Great thanks! One question, why do you use a double colon between savedInfo and %player% instead of a period?
  12. W

    Block despawning of specific named Item?

    on despawn: if name of event-item is "speed": cancel event
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    Saving Player Information

    Hi all, I'm currently trying to save player information such as their experience in different categories (fire, earth, etc) but I feel as though my current method is inefficient. https://pastebin.com/7ZSFTiJB Is there a more efficient way of saving this type of information? Thanks
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    Solved Pass NPC Name as function parameter

    I tried both expressions without success and can't seem to find an example that applies to my issue. Here is both pieces I tried: https://pastebin.com/8MZukvvx Bump Bump Bump For future reference: on rightclick on a entity: clicked entity's display name contains "NPCNAME": set...
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    Create skript broken

    I agree with @ShaneBee . I recommend pastebin when pasting code for help. Anyways, I was able to read your code and clean it up: https://pastebin.com/aWVfKnfJ