Hey everyone, I'm currently working on a turn-based battle skript and have run into a dilemma. In my skript you fight NPCs by being presented a GUI with different items representing each attack, however, as you progress through the game you continue to unlock new attacks. My question is how to create user-specific gui's that check what attacks the player has unlocked and presents them accordingly along with being resource-efficient. My code as of now is clunky and inefficient and I'm hoping someone has a method I have yet to think of. Im currently using the latest version of skript, skript-gui, and skript-yaml. Any help is much appreciated!